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v1.1.2 — Blackhand's guide item cleanup

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@ryno4ever16 ryno4ever16 released this 17 Jul 17:31

v1.1.2 — Blackhand's guide item cleanup

A data-only patch. No rules, code, or interface changes.

What was wrong

26 weapons from the Blackhand's Street Weapons import (plus a few Chromebook and Protect & Serve
entries) shipped with an empty damage field — and most were also missing accuracy, magazine
size, rate of fire, and range. They had been captured from the books' price lists, which carry
only a name and a cost.

What's fixed

Every one of the 26 now carries its full printed stat line, sourced from the books:

  • Real guns got their dice back — among them the Glock Thirty (2D6+3), H&K MPK-2020 (4D6+1),
    Militech 10 and Mustang ARS-SC SMGs, the Teen Dream, the M-2012HB and H&K G-6 squad automatics
    (the G-6's standard caseless round is armor-piercing, per its entry), the Militech
    Military/Police Shotgun (4D6 #00), the Kendachi Mono-Two, and the Royal Enfield 25mm Cockerill
    cannon (5D10+10 AP).
  • Launchers and special-purpose weapons now say what they do instead of showing nothing —
    Varies (25mm) for grenade weapons whose damage lives in the round, Special (…) for the
    Spraypaint/Scatter grenades, SplatShell, motion restraints, and the Det-Web.
  • Each fixed item's description notes the book and page its stats came from.

Notes

If you imported any of these weapons into your world before this patch, your copies keep their
old (blank) values — delete and re-import from the compendium to pick up the fixed stats.