UI fixes for the character sheet, vehicle sheets, and chat cards.
Character sheet
- The sheet now opens wide enough for the stat block to sit beside the portrait rather than wrapping beneath it, and resizing keeps that layout. With the stacked layout — especially with tall portraits — little of the sheet body was visible at the default size, so sheets usually needed a manual resize on every open. Tab content gets roughly twice the room at the default size.
Vehicle sheets
- The vehicle item sheet was hard to read: values floated with nothing containing them, and at narrow widths inputs drifted away from their labels (or vanished entirely). Every field is now a clearly bordered box that holds together at any window size.
- The Equipped / Cost / Weight / Source row no longer overlaps itself at minimum width, and the portrait no longer covers the title area on narrow sheets.
- The title tag (vehicle class · speed · SDP) was cut off at the default sheet width — easy to never notice it existed. It now wraps into view. It also printed a raw data error on every vehicle (
SDP [object Object]), and pristine vehicles read like damaged ones ("SDP 0/15"); it now shows a clean rating ("SDP 15", or "SDP 7/15" when actually damaged). - The + / − speed buttons now explain themselves on hover.
Chat cards
- Roll- and save-card titles no longer shrink when a UI theme (e.g. Carolingian UI) resizes Foundry's fonts — card headings keep their standard size.