Fast CIA Installation
ReSharp3DS Runtime Update
- Added basic bitmap text rendering for graphics mode.
- Added support for drawing on the lower screen from C#.
- Added an automatic console mode when the application does not use the Graphics API.
- Added
gui_can_launch() and gui_shutdown() to preserve the launcher's GUI while allowing the runtime to take over.
ReSharp3DS API Update
- Ability to create graphical applications!
- Added
Graphics.Clear(int color).
- Added
Graphics.DrawPixel(int x, int y, int color).
- Added
Graphics.FillRect(int x, int y, int width, int height, int color).
- Added
Graphics.DrawRect(int x, int y, int width, int height, int color).
- Added
Graphics.DrawText(int x, int y, string text, int color).
- Added
Graphics.Present().
- Added basic
Color constants to the SDK.
Exemple
namespace ReSharp3DS
{
public class Program
{
static int x = 0;
public static void Main()
{
Graphics.Clear(Color.Black);
Graphics.DrawText(20, 20, "HELLO GRAPHICS", Color.White);
Graphics.FillRect(x, 80, 40, 30, Color.Red);
Graphics.Present();
x++;
if (x > 280)
{
x = 0;
}
Runtime.Yield();
}
}
}