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node-cs2 v2.3.0

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@sak0a sak0a released this 11 Jun 03:30
· 4 commits to master since this release
d63f83c

Added

  • Added public helloGC() wrapper for the documented manual GC hello/retry flow
  • Added commendPlayer(accountId, commendation, matchId, tokens) for CMsgGCCStrike15_v2_ClientCommendPlayer
  • Added optional volatileLimit support to openCrate()
  • Added latest upstream steammessages_gc.proto
  • Added generated protobufs/generated/steammessages_gc.js
  • Added focused unit coverage for protobuf-backed message helpers

Changed

  • Updated protobuf definitions from GameTracking-CS2
  • Regenerated static protobuf modules
  • Made scripts/generate-protos.js deterministic by sorting proto files and removing timestamp-only loader changes
  • Updated README, examples, and detailed API reference to match the current public API
  • Tightened TypeScript declarations for documented callback overloads
  • Documented commendPlayer() GC eligibility caveats and testing notes

Fixed

  • Cleaned up lint warnings in inspectItem()
  • Fixed stale documentation for helloGC(), match requests, item operations, casket operations, and connectionStatus