v2.1 — Uncompressed (UDP)
3DSnickerStream v2.1 adds the first NTR-HR native compression mode.
New: "Uncompressed (UDP)"
The connect screen now has a Compression dropdown (NTR panel) to choose between:
- JPEG Compat (UDP) — the classic mode (unchanged).
- Uncompressed (UDP) — NTR-HR's lossless-family stream: a bespoke YCbCr 4:2:0 decode ported from
ntrviewer-hr, for higher colour fidelity than JPEG.
Uncompressed is best-effort over plain UDP — heavy and lossy by nature (as in the reference
viewer), so expect variable framerate and the occasional stale band under Wi-Fi packet loss. Smooth,
reliable streaming is the job of the Reliable-Stream (KCP) modes coming in the next releases.
Downloads
| Platform | File | Notes |
|---|---|---|
| Windows | …-win-x64.zip |
unzip, run |
| macOS (Apple Silicon / Intel) | …-osx-arm64.zip / …-osx-x64.zip |
unsigned — right-click → Open; if "damaged", xattr -cr 3DSnickerStream.app, or build locally |
| Linux | …-linux-x86_64.AppImage / …-linux-x64.tar.gz |
chmod +x the AppImage |
Everything else is unchanged from v2.0. Requires NTR-HR (or HzMod) running on the 3DS.