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v2.1 — Uncompressed (UDP)

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@github-actions github-actions released this 05 Jul 04:48

3DSnickerStream v2.1 adds the first NTR-HR native compression mode.

New: "Uncompressed (UDP)"

The connect screen now has a Compression dropdown (NTR panel) to choose between:

  • JPEG Compat (UDP) — the classic mode (unchanged).
  • Uncompressed (UDP) — NTR-HR's lossless-family stream: a bespoke YCbCr 4:2:0 decode ported from
    ntrviewer-hr, for higher colour fidelity than JPEG.

Uncompressed is best-effort over plain UDP — heavy and lossy by nature (as in the reference
viewer), so expect variable framerate and the occasional stale band under Wi-Fi packet loss. Smooth,
reliable streaming is the job of the Reliable-Stream (KCP) modes coming in the next releases.

Downloads

Platform File Notes
Windows …-win-x64.zip unzip, run
macOS (Apple Silicon / Intel) …-osx-arm64.zip / …-osx-x64.zip unsigned — right-click → Open; if "damaged", xattr -cr 3DSnickerStream.app, or build locally
Linux …-linux-x86_64.AppImage / …-linux-x64.tar.gz chmod +x the AppImage

Everything else is unchanged from v2.0. Requires NTR-HR (or HzMod) running on the 3DS.