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This repository was archived by the owner on Feb 13, 2026. It is now read-only.

v0.3.0

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@sambow23 sambow23 released this 22 Dec 02:01
· 9 commits to skybox since this release

What's Changed

General

New

  • Skybox leak fixes (you need the newest runtime)
  • Remix Texture auto-categorization
    • Decals, Emissives, Particles, Pseudoplayer, and Pseudoweapon
  • Physgun color is now customizable
  • Bonemergable API Lights
  • Add all flicker types to API map lights

Changes

  • Remove PVS for displacements and world faces as they made no real performance difference
  • Raise brightness limits of all API light entities
  • Lower the overall brightness of all API map lights to better match Source
  • Bring back lightupdaters as an alternative for API map lights and entities
  • Exclude particles from entity anti-culling (lowers performance cost)
  • Remove bind override for API Light flashlight
  • Remove buggy gravity gun particle sprite

Fixes

  • Fix reversed 2d skybox direction
  • Fix viewmodel light bugs with API flashlight (you need the newest runtime)
  • Fix missing pitch controls for API map lights (css maps, maybe others)
  • Fix "disabled" off state for API map lights
  • Fix remaining displacement rendering issues
  • Fix missing colors for some lights when using API map lights
  • Remove a lot of unnecessary stuff for customrender related addons

Full Changelog: v0.2.0...v0.3.0