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Releases: samioan/rac-j2me-remastered

Ratchet & Clank Going Mobile Remastered 0.1.1

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@github-actions github-actions released this 26 Sep 09:04

Ratchet & Clank: Going Mobile Remastered goingmobile-v0.1.1

A PC port of Ratchet & Clank: Going Mobile (the 2007 J2ME game), rebuilt
from the original game's own decompiled code, with widescreen and high
frame rates.

Getting it running

  1. Download GoingMobileRemastered-goingmobile-v0.1.1-win64.zip below and unzip it
    anywhere.
  2. Run GoingMobile.exe.
  3. Point it at your own copy of RAC-GoingMobile-a1.jar -- the launcher
    unpacks it for you.
  4. Press Play.

The launcher updates itself: when a newer release exists it offers an
Update button.

This download does not include the game

It cannot: the game belongs to its rights holders. You supply your own copy.

In the game

  • Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
    never stretches sprites or the HUD.
  • Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
    logic keeps its original speed; extra frames are interpolated.
  • Keyboard, XInput gamepad and mouse controls.

Notes

  • Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
    and run.
  • Your game files are unpacked to data\ next to the launcher; saves and
    display settings live in %LOCALAPPDATA%\rac-gm-port-a1\.

Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.

Ratchet & Clank Clone Home Remastered 0.1.1

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@github-actions github-actions released this 26 Sep 09:04

Ratchet & Clank: Clone Home Remastered clonehome-v0.1.1

A PC port of the unreleased Ratchet and Clank 2 J2ME prototype (known as
Clone Home), rebuilt from the game's own decompiled code, with widescreen,
high frame rates, gamepad support and borderless fullscreen.

Getting it running

  1. Download CloneHomeRemastered-clonehome-v0.1.1-win64.zip below and unzip it
    anywhere.
  2. Run CloneHome.exe.
  3. Point it at your own copy of RAC-CloneHome.jar -- the launcher unpacks it
    for you.
  4. Press Play.

The launcher updates itself: when a newer release exists it offers an
Update button.

This download does not include the game

It cannot: the game belongs to its rights holders. You supply your own copy.

In the game

  • Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
    shows more of the level and never stretches sprites or the HUD.
  • Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
    logic keeps its speed; extra frames are interpolated.
  • Settings > Speed / Fullscreen, F11 / Alt+Enter for borderless fullscreen.
  • Keyboard, mouse and XInput gamepad (PlayStation layout: Cross jumps and
    advances, Circle fires, Square is the wrench, Triangle is the weapon wheel).

Notes

  • Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
    and run.
  • Your game files are unpacked to data\ next to the launcher; saves and
    display settings live in %LOCALAPPDATA%\rac-ch-port\.

Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.

Ratchet & Clank Going Mobile Remastered 0.1.0

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@github-actions github-actions released this 25 Sep 09:48

Ratchet & Clank: Going Mobile Remastered goingmobile-v0.1.0

A PC port of Ratchet & Clank: Going Mobile (the 2007 J2ME game), rebuilt
from the original game's own decompiled code, with widescreen and high
frame rates.

Getting it running

  1. Download GoingMobileRemastered-goingmobile-v0.1.0-win64.zip below and unzip it
    anywhere.
  2. Run GoingMobile.exe.
  3. Point it at your own copy of RAC-GoingMobile-a1.jar -- the launcher
    unpacks it for you.
  4. Press Play.

The launcher updates itself: when a newer release exists it offers an
Update button.

This download does not include the game

It cannot: the game belongs to its rights holders. You supply your own copy.

In the game

  • Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
    never stretches sprites or the HUD.
  • Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
    logic keeps its original speed; extra frames are interpolated.
  • Keyboard, XInput gamepad and mouse controls.

Notes

  • Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
    and run.
  • Your game files are unpacked to data\ next to the launcher; saves and
    display settings live in %LOCALAPPDATA%\rac-gm-port-a1\.

Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.

Ratchet & Clank Clone Home Remastered 0.1.0

Choose a tag to compare

@github-actions github-actions released this 25 Sep 20:05

Ratchet & Clank: Clone Home Remastered clonehome-v0.1.0

A PC port of the unreleased Ratchet and Clank 2 J2ME prototype (known as
Clone Home), rebuilt from the game's own decompiled code, with widescreen,
high frame rates, gamepad support and borderless fullscreen.

Getting it running

  1. Download CloneHomeRemastered-clonehome-v0.1.0-win64.zip below and unzip it
    anywhere.
  2. Run CloneHome.exe.
  3. Point it at your own copy of RAC-CloneHome.jar -- the launcher unpacks it
    for you.
  4. Press Play.

The launcher updates itself: when a newer release exists it offers an
Update button.

This download does not include the game

It cannot: the game belongs to its rights holders. You supply your own copy.

In the game

  • Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
    shows more of the level and never stretches sprites or the HUD.
  • Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
    logic keeps its speed; extra frames are interpolated.
  • Settings > Speed / Fullscreen, F11 / Alt+Enter for borderless fullscreen.
  • Keyboard, mouse and XInput gamepad (PlayStation layout: Cross jumps and
    advances, Circle fires, Square is the wrench, Triangle is the weapon wheel).

Notes

  • Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
    and run.
  • Your game files are unpacked to data\ next to the launcher; saves and
    display settings live in %LOCALAPPDATA%\rac-ch-port\.

Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.