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Releases: samioan/rac-j2me-remastered
Release list
Ratchet & Clank Going Mobile Remastered 0.1.1
Ratchet & Clank: Going Mobile Remastered goingmobile-v0.1.1
A PC port of Ratchet & Clank: Going Mobile (the 2007 J2ME game), rebuilt
from the original game's own decompiled code, with widescreen and high
frame rates.
Getting it running
- Download
GoingMobileRemastered-goingmobile-v0.1.1-win64.zipbelow and unzip it
anywhere. - Run GoingMobile.exe.
- Point it at your own copy of
RAC-GoingMobile-a1.jar-- the launcher
unpacks it for you. - Press Play.
The launcher updates itself: when a newer release exists it offers an
Update button.
This download does not include the game
It cannot: the game belongs to its rights holders. You supply your own copy.
In the game
- Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
never stretches sprites or the HUD. - Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
logic keeps its original speed; extra frames are interpolated. - Keyboard, XInput gamepad and mouse controls.
Notes
- Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
and run. - Your game files are unpacked to
data\next to the launcher; saves and
display settings live in%LOCALAPPDATA%\rac-gm-port-a1\.
Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.
Ratchet & Clank Clone Home Remastered 0.1.1
Ratchet & Clank: Clone Home Remastered clonehome-v0.1.1
A PC port of the unreleased Ratchet and Clank 2 J2ME prototype (known as
Clone Home), rebuilt from the game's own decompiled code, with widescreen,
high frame rates, gamepad support and borderless fullscreen.
Getting it running
- Download
CloneHomeRemastered-clonehome-v0.1.1-win64.zipbelow and unzip it
anywhere. - Run CloneHome.exe.
- Point it at your own copy of
RAC-CloneHome.jar-- the launcher unpacks it
for you. - Press Play.
The launcher updates itself: when a newer release exists it offers an
Update button.
This download does not include the game
It cannot: the game belongs to its rights holders. You supply your own copy.
In the game
- Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
shows more of the level and never stretches sprites or the HUD. - Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
logic keeps its speed; extra frames are interpolated. - Settings > Speed / Fullscreen, F11 / Alt+Enter for borderless fullscreen.
- Keyboard, mouse and XInput gamepad (PlayStation layout: Cross jumps and
advances, Circle fires, Square is the wrench, Triangle is the weapon wheel).
Notes
- Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
and run. - Your game files are unpacked to
data\next to the launcher; saves and
display settings live in%LOCALAPPDATA%\rac-ch-port\.
Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.
Ratchet & Clank Going Mobile Remastered 0.1.0
Ratchet & Clank: Going Mobile Remastered goingmobile-v0.1.0
A PC port of Ratchet & Clank: Going Mobile (the 2007 J2ME game), rebuilt
from the original game's own decompiled code, with widescreen and high
frame rates.
Getting it running
- Download
GoingMobileRemastered-goingmobile-v0.1.0-win64.zipbelow and unzip it
anywhere. - Run GoingMobile.exe.
- Point it at your own copy of
RAC-GoingMobile-a1.jar-- the launcher
unpacks it for you. - Press Play.
The launcher updates itself: when a newer release exists it offers an
Update button.
This download does not include the game
It cannot: the game belongs to its rights holders. You supply your own copy.
In the game
- Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
never stretches sprites or the HUD. - Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
logic keeps its original speed; extra frames are interpolated. - Keyboard, XInput gamepad and mouse controls.
Notes
- Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
and run. - Your game files are unpacked to
data\next to the launcher; saves and
display settings live in%LOCALAPPDATA%\rac-gm-port-a1\.
Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.
Ratchet & Clank Clone Home Remastered 0.1.0
Ratchet & Clank: Clone Home Remastered clonehome-v0.1.0
A PC port of the unreleased Ratchet and Clank 2 J2ME prototype (known as
Clone Home), rebuilt from the game's own decompiled code, with widescreen,
high frame rates, gamepad support and borderless fullscreen.
Getting it running
- Download
CloneHomeRemastered-clonehome-v0.1.0-win64.zipbelow and unzip it
anywhere. - Run CloneHome.exe.
- Point it at your own copy of
RAC-CloneHome.jar-- the launcher unpacks it
for you. - Press Play.
The launcher updates itself: when a newer release exists it offers an
Update button.
This download does not include the game
It cannot: the game belongs to its rights holders. You supply your own copy.
In the game
- Settings > Resolution: Original, Auto, 4:3, 16:10, 16:9, 21:9. Widescreen
shows more of the level and never stretches sprites or the HUD. - Settings > FPS: Original, 60, 90, 120, 144, 165, 240, Unlimited. Game
logic keeps its speed; extra frames are interpolated. - Settings > Speed / Fullscreen, F11 / Alt+Enter for borderless fullscreen.
- Keyboard, mouse and XInput gamepad (PlayStation layout: Cross jumps and
advances, Circle fires, Square is the wrench, Triangle is the weapon wheel).
Notes
- Windows 64-bit. No installer and no Visual C++ redistributable -- unzip
and run. - Your game files are unpacked to
data\next to the launcher; saves and
display settings live in%LOCALAPPDATA%\rac-ch-port\.
Ratchet & Clank is a trademark of Sony Interactive Entertainment. This
project is not affiliated with or endorsed by Sony or the game's original
developers.