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Releases: sandervspl/DeleteCheapestItemReloaded

v1.2.0

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@sandervspl sandervspl released this 01 Oct 07:18

DeleteCheapestItem Reloaded

v1.2.0 (2026-10-01)

Full Changelog Previous Releases

  • Add a Forever option to hide the bronze window theme
    • Persist and apply the regular panel appearance setting
    • Cover theme switching, saved settings, and client exclusivity
  • Delete CHANGELOG.md

v1.1.0

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@sandervspl sandervspl released this 30 Sep 17:51

DeleteCheapestItem Reloaded

7.0.0

  • Enable Allow window in combat by default for new or reset settings; preserve
    existing saved choices.
  • Continued maintenance by Sander Vispoel (sandervspl), with credit to original author
    Suey and previous CurseForge maintainer CriitzLeFleur.
  • Support Classic Era 1.15.9, Anniversary 2.5.6, Mists 5.5.4, and Forever 1.60.1.
  • Match Forever's native bronze loot-window border and flat background on Forever only.
  • Add /dci debug on, /dci debug off, and /dci status for window visibility diagnostics.
  • Preserve the first full-bags opening request during combat, retry when the loot
    frame becomes visible, and cancel pending requests when looting ends.
  • Only close the loot-context window on loot closure; ignore the lingering frame
    visibility during Forever's closing animation.
  • Use current item APIs, handle delayed item data, and open Settings by category ID.
  • Support Forever's ScrollBox loot UI and use actual loot slot IDs in Classic.
  • Recheck stacks before deleting or selling; wait for confirmation before retrying loot.
  • Exclude locked items and specialty bag capacity from general inventory decisions.
  • Retain existing character settings, ignore lists, translations, and /dci.
  • Add Lua 5.1/Busted tests, Mechanic integration, tested local deployment, and releases
    built only after the test suite passes.

v1.0.0

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@sandervspl sandervspl released this 29 Sep 12:45

DeleteCheapestItem Reloaded

7.0.0

  • Enable Allow window in combat by default for new or reset settings; preserve
    existing saved choices.
  • Continued maintenance by Sander Vispoel (sandervspl), with credit to original author
    Suey and previous CurseForge maintainer CriitzLeFleur.
  • Support Classic Era 1.15.9, Anniversary 2.5.6, Mists 5.5.4, and Forever 1.60.1.
  • Match Forever's native bronze loot-window border and flat background on Forever only.
  • Add /dci debug on, /dci debug off, and /dci status for window visibility diagnostics.
  • Preserve the first full-bags opening request during combat, retry when the loot
    frame becomes visible, and cancel pending requests when looting ends.
  • Only close the loot-context window on loot closure; ignore the lingering frame
    visibility during Forever's closing animation.
  • Use current item APIs, handle delayed item data, and open Settings by category ID.
  • Support Forever's ScrollBox loot UI and use actual loot slot IDs in Classic.
  • Recheck stacks before deleting or selling; wait for confirmation before retrying loot.
  • Exclude locked items and specialty bag capacity from general inventory decisions.
  • Retain existing character settings, ignore lists, translations, and /dci.
  • Add Lua 5.1/Busted tests, Mechanic integration, tested local deployment, and releases
    built only after the test suite passes.

v0.0.3

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@sandervspl sandervspl released this 25 Sep 09:05

DeleteCheapestItem Reloaded

7.0.0

  • Enable Allow window in combat by default for new or reset settings; preserve
    existing saved choices.
  • Continued maintenance by Sander Vispoel (sandervspl), with credit to original author
    Suey and previous CurseForge maintainer CriitzLeFleur.
  • Support Classic Era 1.15.9, Anniversary 2.5.6, Mists 5.5.4, and Forever 1.60.1.
  • Match Forever's native bronze loot-window border and flat background on Forever only.
  • Add /dci debug on, /dci debug off, and /dci status for window visibility diagnostics.
  • Preserve the first full-bags opening request during combat, retry when the loot
    frame becomes visible, and cancel pending requests when looting ends.
  • Only close the loot-context window on loot closure; ignore the lingering frame
    visibility during Forever's closing animation.
  • Use current item APIs, handle delayed item data, and open Settings by category ID.
  • Support Forever's ScrollBox loot UI and use actual loot slot IDs in Classic.
  • Recheck stacks before deleting or selling; wait for confirmation before retrying loot.
  • Exclude locked items and specialty bag capacity from general inventory decisions.
  • Retain existing character settings, ignore lists, translations, and /dci.
  • Add Lua 5.1/Busted tests, Mechanic integration, tested local deployment, and releases
    built only after the test suite passes.

v0.0.2

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@sandervspl sandervspl released this 24 Sep 19:33

DeleteCheapestItem Reloaded

7.0.0

  • Continued maintenance by Sander Vispoel (sandervspl), with credit to original author
    Suey and previous CurseForge maintainer CriitzLeFleur.
  • Support Classic Era 1.15.9, Anniversary 2.5.6, Mists 5.5.4, and Forever 1.60.1.
  • Match Forever's native bronze loot-window border and flat background on Forever only.
  • Use current item APIs, handle delayed item data, and open Settings by category ID.
  • Support Forever's ScrollBox loot UI and use actual loot slot IDs in Classic.
  • Recheck stacks before deleting or selling; wait for confirmation before retrying loot.
  • Exclude locked items and specialty bag capacity from general inventory decisions.
  • Retain existing character settings, ignore lists, translations, and /dci.
  • Add Lua 5.1/Busted tests, Mechanic integration, tested local deployment, and releases
    built only after the test suite passes.

v0.0.1

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@sandervspl sandervspl released this 24 Sep 19:24

DeleteCheapestItem Reloaded

7.0.0

  • Continued maintenance by Sander Vispoel (sandervspl), with credit to original author
    Suey and previous CurseForge maintainer CriitzLeFleur.
  • Support Classic Era 1.15.9, Anniversary 2.5.6, Mists 5.5.4, and Forever 1.60.1.
  • Match Forever's native bronze loot-window border and flat background on Forever only.
  • Use current item APIs, handle delayed item data, and open Settings by category ID.
  • Support Forever's ScrollBox loot UI and use actual loot slot IDs in Classic.
  • Recheck stacks before deleting or selling; wait for confirmation before retrying loot.
  • Exclude locked items and specialty bag capacity from general inventory decisions.
  • Retain existing character settings, ignore lists, translations, and /dci.
  • Add Lua 5.1/Busted tests, Mechanic integration, tested local deployment, and releases
    built only after the test suite passes.