This repository was archived by the owner on Sep 13, 2026. It is now read-only.
Android Release v 2.1.2
This minor update will bring some stability in psydoom rendering for MTK.
There was a lot of textures errors before it, it is still have it like it
2025-12-27 15:42:03.586 16625-18218 gralloc4 com.mobilerpgpack.phone E ERROR: Format allocation info not found for 2025-12-27 15:42:03.586 16625-18218 AHardwareBuffer com.mobilerpgpack.phone E GraphicBuffer(w=4, h=4, lc=1) failed (Unknown error -5), handle=0x0
But this is already MTK drivers issues
It will not increase fps, it will just work more stable.
For more fps on MTK in psydoom do not use device native screen resolution
There will be no more such minor updates before arx fatalis
Changelogs:
- In psydoom now used textures formats, which like mtk to bring more rendering stability on MTK
- All SPIRV shaders in psdyoom were compiled with spirv-opt, it can give 1-2 fps boost, but in reality it will be zero fps boost