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Small CE Loading Bench v0.1.0

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@sanicek sanicek released this 22 Jul 21:14
· 18 commits to main since this release
f50288d

Version 0.1.0

Status: Accepted

Summary

Initial release of Small CE Loading Bench, reducing Combat Extended's loading
bench to a one-cell workstation while preserving its established behavior.

Changes

  • Patch CE's existing AmmoBench to use a 1x1 footprint.
  • Use a fixed-perspective, stuff-recolored Graphic_Single while placement
    rotation continues to control the interaction spot.
  • Preserve CE recipes, bills, costs, research, facilities, and Def identity.
  • Add the canonical cube workbench with muted powder-hopper and loading-press
    fixtures, preserving stuff recoloring on the bench body.

Update risks

This is the first release. Existing CE loading benches become one-cell buildings
when this mod is enabled; no Def, bill, or recipe identity is replaced.

Candidate

  • RimWorld: 1.6.4871 rev600
  • Dependencies: Combat Extended 16.7.3.0, build 312624729d-rel (Steam)
  • .NET SDK: Not used for XML-only package
  • Python: 3.14.6
  • Source revision: e09622b83995592465c164368845f230326110b5
  • Archive: SmallCELoadingBench-v0.1.0.zip
  • SHA-256: e48bcdbddfae2254409f04240b6fc402574203544913203a783fa52b559f276b

Validation

  • Script tests: Passed, 33 tests
  • Package validation: Passed generic and mod-specific validation
  • Release installation: Passed from the checksum-verified archive
  • Representative smoke test: Passed; test save loaded, the bench retained its
    accepted appearance, and bills remained usable
  • Accepted by: Sanicek on 2026-07-22