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v3.4.0

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@santiandrade santiandrade released this 15 Sep 14:43

Added

  • Runtime minimap markers can now be registered through MinimapHUD or
    CityGeneratorCity.Minimap, using a caller-provided UI prefab and either a moving Transform or
    a fixed world position. Each marker can hide outside the visible radius or remain clamped just
    inside the circular edge, and is removed safely through an owner-bound MinimapMarkerHandle.