This repository was archived by the owner on Mar 20, 2026. It is now read-only.
v0.21.0
·
346 commits
to master
since this release
Changelog
Detection
- Improved mobs detection model
- Improved rune detection model and spin rune solving
- Updated detection resources for cash shop and HP:
- In the new HP UI patch (e.g. Carcion Octo Fest), HP detection relies on the settings icon to the left of the HP bar so make sure it is not overlapped by other UI
Buffs
- Added 2x EXP Coupon
- Added Small Wealth Acquisition Potion and Small EXP Accumulation Potion
- Added For The Guild (e.g. damage) and Hard Hitter (e.g. crit damage) guild buffs
- Improved so that conflicting buffs pair such as 2x/3x EXP Coupon or (Small) Wealth Acquisition Potion will not attempt to buff again if one or the other is already buffed. This currently does not prioritize which buff to use first (e.g. use 2x first then 3x) but just prevention.
Navigation
- Added
Use grayscale for mapoption to try and match a matching map using grayscale instead of color
QoL
- Added copying for fixed action
- Added
Disable teleport on fallfor mage class to ensure a normal drop will always be performed instead of teleporting
Auto-mobbing
- Added
Auto mobbing uses key when pathingandDetect mobs when pathing every:- Only works when player is pathing from one quad to another (e.g. when detection fails to find mob in the current quad so it moves to the next)
- Uses mobbing key if the bot detects mobs facing in the same direction that the player is moving
- Useful for larger maps where quads are far apart
- Detects mobs interval when pathing can be configured
Others
- Added
suspendcommand for Discord bot to temporarily halts the bot if possible - Toggle actions hotkey will now try to prioritize temporarily halting first
- Improved
Windows 10capture method (possibly fixed #165)