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v0.5.5

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@sashkinbro sashkinbro released this 29 Nov 12:07
· 73 commits to main since this release

Update: Test Form Upgrade + UI/UX Fixes

This update makes the test submission flow more structured, easier to reproduce, and faster to filter/search by bug type. A bunch of system fields were added and visibility/validation logic was fixed.

New / Improved Test Fields

  • Added test environment fields:
    • Android version
    • Device model
    • GPU model
    • RAM
    • Graphics wrapper (Vulkan / OpenGL / D3D / DXVK / VKD3D depending on platform)
    • Performance mode
    • Game version / build
  • Added structured issue options:
    • Issue type (Crash / Black screen / Softlock / Graphics glitches / Audio issues / Controls not working / Slow performance)
    • Reproducibility (Always / Often / Rare / Once)
    • Workaround (short text field)
  • Added emulator parameters (where relevant):
    • Emulator build type (Stable / Canary / Git hash)
    • Accuracy level
    • Resolution scale
    • Async shader / cache toggle
    • Frame skip (0/1/2)

Selectors Instead of Manual Input

  • All key technical fields are now dropdown/chip selections to avoid random/manual typos.
  • Other… is supported for custom values.

Smart Visibility Logic

  • Issue details block is shown only when status = Problems / NOT_WORKING.
  • For Working / Untested statuses the issue block is hidden.
  • Emulator settings section appears only for platforms/emulators where it actually matters (hidden for PC-based emulators).

Resolution Presets Expanded

  • Resolution preset list expanded to match common GameHub/Winlator standards:
    • from low (640×360) up to 4K (3840×2160)
    • added typical phone-wide presets (2340×1080 / 2400×1080)
  • Custom preset label moved to string resources.

Clickable Media Links

  • Media field (screenshots/videos) is stored as a URL.
  • In test history view the link is clickable and opens directly.

Bug Fixes

  • Fixed GameCard crashes caused by renamed fields:
    • testedDevicetestedDeviceModel
    • testedGpuDrivertestedGpuModel
  • Fixed selector validation:
    • no more “fake auto-selected” dropdown values
    • Save stays disabled until the user actually selects values
    • removes the bug where you had to re-select the same option to enable Save
  • Added Android 16 to Android version dropdown.
  • Added Extreme performance to performance mode options.