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Version 1.0.0

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@sboys3 sboys3 released this 16 Jun 03:34

CustomHeadset v1.0.0

Change log

  • A custom shader for SteamVR allows for improved sharpness by lighting up the individual subpixels
  • The custom shader can adjust contrast, chroma and gamma on all native headsets
  • Per eye contrast in the custom shader
  • sRGB mode in the custom shader for more accurate colors from sRGB applications on the MeganeX
  • The MeganeX8K Default distortion profile is now the same as the Essentia Western B CA profile
  • The default chromatic aberration correction has been updated for all profiles
  • The headset will now dim when stationary
  • Configurable hidden meshes
  • Improved tracking overshooting with configurable seconds from vsync to photons
  • GUI improvements