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Version v1.2.0

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@sboys3 sboys3 released this 11 Jun 21:04

CustomHeadset v1.2.0

Change log

  • Custom shader filters (I personally turn off anti aliasing in game and then use the FXAA CAS filter)
  • Available filters: FXAA-CAS, FXAA, CAS, LumaSharpen, nearest neighbor
  • Dream Air lighthouse support with an improved distortion profile
  • Dream Air eye tracking
  • Dream Air subpixel sampling and lens tint color correction
  • Fixed corners of the distortion profiles
  • New FOV scaling and unclamping for greater FOV (disabling clamping can light up more of the display in the corners without distortion)
  • Color tint on all native headsets with the custom shader
  • Allow high res compositor screenshots with the standard screenshot binding
  • Toggalable parallel projection
  • Linux building support, although neither headset works due to outside problems
  • Headset tabs rearrange based on the current headset
  • Improved warnings in the GUI
  • Distortion and About page are redesigned
  • GUI improvements
    https://github.com/sboys3/CustomHeadsetOpenVR

Changes since beta.0:

  • Improved the performance of the filters
  • Fixed corners of the distortion profiles
  • Fix subpixel offsets for both headsets
  • Add option to disable FOV clamping
  • Dream Air subpixel sampling
  • Dream Air lens tint color correction
  • Dream Air eye tracking
  • GUI improvements
  • Updated translations