Skip to content

Releases: scheeseman486/mightyweenie

v0.3

Choose a tag to compare

@scheeseman486 scheeseman486 released this 21 Oct 11:10

v0.3. Bring your own ROM: everything is read from your copy of Mutant League Hockey (USA, Europe) at runtime. The first time you start the game, a file dialog asks for it (or put it next to the executable or the AppImage).

New since v0.2-pre.1

  • GAME TIMING. UNLOCKED, the new default, plays the game as on a stock Genesis, never slowed by load, with your player and the picture updated at TICKRATE: 30 or 60 HZ, or 20 to 240 HZ offline (experimental). ORIGINAL and APPROXIMATED keep the original's pace, slowdowns included.
  • Smoother 3D. The 3D camera follows play without stutter, and the players are placed between pixels.
  • Positional sound. The effects in stereo, placed by the camera in 2D and 3D and heard off screen too (POSITIONAL SOUND; ORIGINAL keeps the original's sound). Online, every machine plays its own sound.
  • Playoff runs. The players who die in a playoff game stay dead in the next one, as in the original.
  • Faster. Less work a frame in 2D, in 3D and online.
  • Closer to the original. The goal song plays after a Demon Net goal only.
  • Memory leak fix. Oopsie.

Online play needs everyone on the same build: v0.3 doesn't play with v0.2-pre.1.

New in v0.2

v0.2 only ever came out as a prerelease (v0.2-pre.1), so its changes since v0.1 are part of this release too:

  • Up to 12 players, locally and online. Every player on a controller of their own, with character selection, captain votes and line-ups before a match. Online play is encrypted, with an optional password, and you can rejoin after a drop. Run-ahead keeps the menus and play responsive.
  • EXTENDED play. The 2D EXTENDED and 3D EXTENDED cameras zoom to keep every player's character and the puck in view. EXTENDED PENALTIES and EXTENDED CPU are optional.
  • CREATE-A-TEAM. Make your own teams: city, name, logo and colours, and a coach with his own face and speeches.
  • Playoff saves. Save and load playoff runs, custom teams included.
  • Replays. FULL GAME instant replays rewind over the whole match; hold a button to go faster. Save matches, then watch them and the attract demos from REPLAYS.
  • The arena.
    • Blood and oil stay on the 3D ice, boards and glass all match (ABACABB MODE).
    • Detailed ice and reflections.
    • The crowd sways and cheers with the game.
    • 3D benches.
    • The match's opening in 3D.
    • A pool of new organ tunes.
  • A Linux AppImage.
  • Options.
    • Widescreen/Ultrawide
    • Shot height buttons.
    • Per-player bindings with STANDARD and GENESIS layouts.
    • Button prompts for keyboards and gamepads.
  • Penalties and reserves are on by default in new games.

Fixes and performance

  • Replays rewind and fast-forward smoothly. REPLAY BLOOD (off by default) shows the arena's paint in replays.
  • Faster loading between screens.
  • Many fixes from playtesting.

Downloads

  • Linux x86_64: mightyweenie-v0.3-linux-x86_64.AppImage. Make it executable and run it; put your ROM next to it, or pick the ROM in the dialog.
  • Windows x86_64: mightyweenie-v0.3-windows-x86_64.zip

SHA-256:

b74fca467122d55c08749680187bf23bcdb6aeb4bc1529208d2246e9f4529003  mightyweenie-v0.3-linux-x86_64.AppImage
75a8f0057fcf04e87dcb5b735eaa2120a124217ed01e27e134a23fabd6dc06bb  mightyweenie-v0.3-windows-x86_64.zip

Mutant League Hockey is a trademark of its owners. This is an unofficial fan project, not affiliated with or endorsed by Electronic Arts or Sega.

v0.2-pre.1

v0.2-pre.1 Pre-release
Pre-release

Choose a tag to compare

@scheeseman486 scheeseman486 released this 15 Oct 09:31

A prerelease of v0.2, for testing before the release. Input on network play is appreciated, as well as any other bugs you come across. Bring your own ROM: everything is read from your copy of Mutant League Hockey (USA, Europe) at runtime. The first time you start the game, a file dialog asks for it (or put it next to the executable or the AppImage).

New since v0.1

  • Up to 12 players, locally and online. Every player on a controller of their own, with character selection, captain votes and line-ups before a match. Online play is encrypted, with an optional password, and you can rejoin after a drop. Run-ahead keeps the menus and play responsive. Needs testing!
  • Extended Cameras. The 2D Extended and 3D Extended cameras zoom to keep every player's character and the puck in view. Extended Penalties and Extended CPU are optional, the original game skips certain interactions that happen outside of the camera frustum, these optionals expand that.
  • CREATE-A-TEAM. Make your own teams: city, name, logo and colours, choose a coach, his voice and speeches. Build your own rink.
  • Playoff saves. Save and load playoff runs, custom teams included.
  • Replays. FULL GAME instant replays rewind over the whole match; hold a button to go faster. Save matches, then watch them and the attract demos from REPLAYS.
  • The arena.
    • Blood and robot oil splatter on the 3D ice (ABACABB MODE) and get streaked by player skates.
    • Detailed ice and reflections.
    • The crowd sways and cheers with the game.
    • The match's opening in 3D.
    • A pool of new organ tunes.
  • A Linux AppImage.
  • Options.
    • 16x9 and Ultrawide.
    • Tick rate: the original's pace with its slowdowns, a less CPU intensive approximation or a steady 30fps roughly equivalent to the Genesis version when overclocked.
    • Shot height buttons (default left and right triggers on gamepad)
    • Per-player bindings with STANDARD and GENESIS layouts.
    • Button prompts for keyboards and gamepads.
  • Penalties and reserves are on by default in new games.

Fixes and performance

  • Faster loading between screens.
  • Many fixes from playtesting.

Isseus

Likely quite a few. Please report them!

Downloads

  • Linux x86_64: mightyweenie-v0.2-pre.1-linux-x86_64.AppImage. Make it executable and run it; put your ROM next to it, or pick the ROM in the dialog.
  • Windows x86_64: mightyweenie-v0.2-pre.1-windows-x86_64.zip

SHA-256:

57b3055a6da68f716c4bb3a1a9cec0334bc33caa7b2801e55b3e4b3f0e377df9  mightyweenie-v0.2-pre.1-linux-x86_64.AppImage
14626b1cbd97fdee0e3587073778724173d5ca0375efcc832da795808be1a4fd  mightyweenie-v0.2-pre.1-windows-x86_64.zip

Mutant League Hockey is a trademark of its owners. This is an unofficial fan project, not affiliated with or endorsed by Electronic Arts or Sega.

v0.1

Choose a tag to compare

@scheeseman486 scheeseman486 released this 08 Oct 04:07

First public release: Linux and Windows x86_64 builds.

No game data is included. Put your own Mutant League Hockey (USA, Europe) ROM (.gen, .md or .bin, unzipped) next to the executable, or start it with -- --rom=PATH. README.txt in each package lists the controls and options.

  • mightyweenie-v0.1-linux-x86_64.tar.gz - run ./mightyweenie.x86_64
  • mightyweenie-v0.1-windows-x86_64.zip - run mightyweenie.exe

The 3D view switches with V or a gamepad's north face button during play. The F1-F8 camera views are debug views and still unfinished.