Releases: sciaschi/CBFD-Recompiled
Release list
V0.1.4
Conker's Bad Fur Day: Recompiled V0.1.4
New
- Mouse camera. Set Mouse Sensitivity above 0 and the mouse orbits the camera around Conker, with the scroll wheel zooming in and out (within the controller's camera distances). The camera stops and slides along walls the way the game's own camera does. C-Left/C-Right, cutscenes, special cameras and aiming (hold R) hand the camera back to the game.
- Mouse and gyro aiming in R-Look (hold R to look around), with separate invert and response settings (Smooth or Direct) for the stick, mouse and gyro. Thanks @christopher-conley (#35).
- R-Look: Invert Stick now also covers the second aiming mode: the sniper scope, the magnum and throwables. Thanks @CtrlP1 (#47).
- Camera: Invert Turning and Camera: Turning Speed (50–300%) for turning the camera with C-Left/C-Right or the right stick in single player. Multiplayer strafing isn't affected. Thanks @CtrlP1 (#47).
- Skip Intro mod: boots straight to the bar, a button press from the main menu. Thanks @christopher-conley (#36).
- The included mods now come with each release, in a separate Mods zip (Skip Intro, Skip Any Cutscene, Cheats). Copy the
.nrmfiles into the game's mods folder, or add them from the launcher's Mods menu (#14).
Fixes
- Multiplayer: one Start press no longer joins players 2–4 at once. Each controller now gets its own player slot, in the order the controllers first press a button, and the keyboard stays with player 1. Thanks @CtrlP1 (#37).
- Split-screen multiplayer in widescreen: both players' views are now widened, not just the bottom one.
- Widescreen: doors and objects near the sides of the screen no longer lose pieces or vanish depending on the camera angle (e.g. the Feral Reserve doors, the Windy caves' "CLOSED" door). Also fixed at 21:9 and 32:9.
- Widescreen: the drunk effect at the start of the game no longer smears into streaks (#51).
- Ultrawide: bubbles, bees and sparkles are now drawn all the way to the edges on very wide screens (32:9).
- Light glows no longer fade out with distance, e.g. the lights on the Feral Reserve sign.
- Empty areas of the screen (such as where the camera is inside a wall) now show black instead of a smeared copy of the last frame.
Known issues
- Glows at the screen edges: in widescreen, light glows still disappear toward the left and right edges.
- Controller rumble is shared in multiplayer: player 1's rumble shakes every controller.
- Linux (some KDE setups): the ROM file dialog may not appear. As a workaround, run it once as
./ConkerRecomp --rom /path/to/rom.z64; the ROM is kept for later runs (#30). - macOS: requires macOS 15 (Sequoia) or later (#24).
V0.1.3
Ready-to-play builds for Windows, Linux and macOS. You need your own US ROM of Conker's Bad Fur Day: these packages contain no game data.
- Download the package for your system and unpack it anywhere.
- Run
ConkerRecomp(ConkerRecomp.exeon Windows,ConkerRecomp.appon macOS). - The first time, the launcher asks for your ROM: pick your US
.z64. Then Start Game.
ROM hacks that only change the game's assets, such as the uncensored one, work too: load one with the launcher's Add ROM option. Version shows the ROM in play and switches between the ROMs you've loaded.
Linux needs SDL2, GTK 3 and FreeType (Ubuntu/Debian: sudo apt install libsdl2-2.0-0 libgtk-3-0 libfreetype6) and a Vulkan driver.
macOS needs Apple Silicon and macOS 15 or later. The app isn't signed with an Apple developer ID, so macOS blocks it the first time: open it once, then choose Open Anyway in System Settings > Privacy & Security (or run xattr -dr com.apple.quarantine ConkerRecomp.app in Terminal first).
To build it yourself instead, see the README.
macOS port by nitrostemp.
What's Changed
Full Changelog: V0.1.2...V0.1.3
V0.1.2
Ready-to-play builds for Windows, Linux and macOS. You need your own US ROM of Conker's Bad Fur Day: these packages contain no game data.
- Download the package for your system and unpack it anywhere.
- Run
ConkerRecomp(ConkerRecomp.exeon Windows,ConkerRecomp.appon macOS). - The first time, the launcher asks for your ROM: pick your US
.z64. Then Start Game.
ROM hacks that only change the game's assets, such as the uncensored one, work too: load one with the launcher's Add ROM option. Version shows the ROM in play and switches between the ROMs you've loaded.
Linux needs SDL2, GTK 3 and FreeType (Ubuntu/Debian: sudo apt install libsdl2-2.0-0 libgtk-3-0 libfreetype6) and a Vulkan driver.
macOS needs Apple Silicon and macOS 15 or later. The app isn't signed with an Apple developer ID, so macOS blocks it the first time: open it once, then choose Open Anyway in System Settings > Privacy & Security (or run xattr -dr com.apple.quarantine ConkerRecomp.app in Terminal first).
To build it yourself instead, see the README.
macOS port by nitrostemp.
What's Changed
- master to main by @sciaschi in #18
- Release on upper and lowercase V-prefixed tags, check against version by @christopher-conley in #20
- ci build on push by @christopher-conley in #22
- fix linux builds with GCC >= version 15 by @christopher-conley in #23
- Widescreen: draw the level's pieces past the 4:3 edges by @sciaschi in #25
- Version 0.1.2 by @sciaschi in #26
Full Changelog: V0.1.1...V0.1.2
V0.1.1
What's Changed
- Widescreen fixes, launcher ROM options, merge of the macOS port by @sciaschi in #16
- Smoother high frame rates: Conker and his shadow; fix a crash starting with mods by @sciaschi in #17
Full Changelog: test-build-4...V0.1.1
V0.1.0
Added mac release of V0.1.0
What's Changed
- Macos port by @nitrostemp in #12
New Contributors
- @nitrostemp made their first contribution in #12
Full Changelog: Release...test-build-4