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TSRE SCOmod Test

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@scottb613 scottb613 released this 15 Jul 13:45

TSRE5-SCOmod Test Build v0.3

This package contains the TSRE5 executable and runtime files from the terrain/editor improvement work.

Highlights

  • Improved F-key terrain conforming for track cuts and embankments.
  • Adjusted F-tool track-width behavior so the 1/2/3 settings are more practical.
  • Added a Shift+F terrain smoothing pass for selected track/ruler objects.
  • Added an F2 Conform DB height brush mode for grade-following spot terrain cleanup along track and road databases.
  • Added tile-level autopaint tools for track, roads, and water.
  • Added real shoreline/water-edge terrain painting based on terrain/water contour detection.
  • Added route and tile terrtex reset tools for returning painted terrain tiles to terrain.ace.
  • Added route-local F2 terrain paint presets for texture, brush size, intensity, brush shape, and rotation.
  • Added a 0-360 degree terrain texture rotation control for seamless directional textures.
  • Added an F2 seasonal selector for Summer, Spring, Autumn, Winter, and Night.
  • Added seasonal fallback refresh for terrain, route objects, transfers, dynamic track, and forest/polyforest geometry.
  • Added the F2 Mirror Season button for paired normal/snow terrain painting.
  • Disabled the old settings-file season / seasonalEditing controls so the F2 selector is the active seasonal control.
  • Protected editable 1024x1024 terrtex files from accidental downsampling while painting.
  • Added forest/object stutter mitigation and a View menu toggle for Forest Regions.
  • Fixed a texture-cache invalidation bug that caused severe lag and wrong texture reuse on large populated routes.
  • Added single-instance startup protection.
  • Fixed route-selection table refresh when switching MSTS root folders.
  • Added a Windows executable icon and AddShortcutDesktop.cmd helper.
  • Added build fixes for current MSYS2/MinGW tooling.
  • Added Restore Last Session on the startup screen to reopen the last route, camera view, and editor window layout.
  • Converted the Status Window into a compact clickable control panel.
  • Updated the startup and editor titlebars to identify the build as TSRE SCOmod v0.3.
  • Fixed F3 OSM Vector Map HTTPS loading by packaging the current OpenSSL 3 runtime DLLs.
  • Hardened F3 OSM Vector Map loading so failed network replies do not crash the editor.
  • Set downloaded map imagery resolution to 4096 for clearer per-tile map output.

See worklist.txt for the full summary.

Run TSRE5.exe from this folder.