TSRE SCOmod Test
TSRE5-SCOmod Test Build v0.3
This package contains the TSRE5 executable and runtime files from the terrain/editor improvement work.
Highlights
- Improved F-key terrain conforming for track cuts and embankments.
- Adjusted F-tool track-width behavior so the 1/2/3 settings are more practical.
- Added a
Shift+Fterrain smoothing pass for selected track/ruler objects. - Added an F2
Conform DBheight brush mode for grade-following spot terrain cleanup along track and road databases. - Added tile-level autopaint tools for track, roads, and water.
- Added real shoreline/water-edge terrain painting based on terrain/water contour detection.
- Added route and tile terrtex reset tools for returning painted terrain tiles to
terrain.ace. - Added route-local F2 terrain paint presets for texture, brush size, intensity, brush shape, and rotation.
- Added a 0-360 degree terrain texture rotation control for seamless directional textures.
- Added an F2 seasonal selector for Summer, Spring, Autumn, Winter, and Night.
- Added seasonal fallback refresh for terrain, route objects, transfers, dynamic track, and forest/polyforest geometry.
- Added the F2 Mirror Season button for paired normal/snow terrain painting.
- Disabled the old settings-file
season/seasonalEditingcontrols so the F2 selector is the active seasonal control. - Protected editable 1024x1024 terrtex files from accidental downsampling while painting.
- Added forest/object stutter mitigation and a View menu toggle for Forest Regions.
- Fixed a texture-cache invalidation bug that caused severe lag and wrong texture reuse on large populated routes.
- Added single-instance startup protection.
- Fixed route-selection table refresh when switching MSTS root folders.
- Added a Windows executable icon and
AddShortcutDesktop.cmdhelper. - Added build fixes for current MSYS2/MinGW tooling.
- Added Restore Last Session on the startup screen to reopen the last route, camera view, and editor window layout.
- Converted the Status Window into a compact clickable control panel.
- Updated the startup and editor titlebars to identify the build as TSRE SCOmod v0.3.
- Fixed F3 OSM Vector Map HTTPS loading by packaging the current OpenSSL 3 runtime DLLs.
- Hardened F3 OSM Vector Map loading so failed network replies do not crash the editor.
- Set downloaded map imagery resolution to 4096 for clearer per-tile map output.
See worklist.txt for the full summary.
Run TSRE5.exe from this folder.