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set-camera-facing-object ignores camera host rotation #3889

@Shivansps

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@Shivansps

setcamfacingobjecttest.zip

When a camera host is set, set-camera-facing-object always asumes the host rotation is 0 on all axis, and it works as long as it remains as such. But as soon the host rotation is anything else than 0, set-camera-facing-object fails to face the object. It would still points at the object as if the host rotation were still 0.

This is also true for set-camera-facing.

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