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Sound Categories
The Category dropdown on the main screen (and in the preset editor) groups sounds by their ID prefix. Selecting a category narrows the list, and in most cases enables a second Object dropdown to filter further.
| Category | Sound ID prefix | Object dropdown | Description |
|---|---|---|---|
| Block | block.* |
Block name | Sounds produced by blocks (placing, breaking, stepping, etc.) |
| Entity | entity.* |
Entity name | Sounds produced by entities (mobs, players, items in hand) |
| Item | item.* |
Item name | Sounds produced by using specific items |
| Ambient | ambient.* |
Dimension/biome | Background ambient sounds (cave drips, biome loops, etc.) |
| Music | music.* |
Context | Background music tracks |
| Music Disc | music_disc.* |
Disc name | Music disc tracks |
| UI | ui.* |
— | Interface sounds (button clicks, toast notifications, etc.) |
| Weather | weather.* |
— | Rain and thunder sounds |
| Enchant | enchant.* |
— | Enchanting table sounds |
| Event | event.* |
— | Special in-game event sounds (raids, etc.) |
| Redstone |
block.* (filtered) |
Redstone block name | Cross-cutting category: block sounds for redstone-adjacent blocks only |
| Others | (no matched prefix) | — | Sounds that don't match any of the above prefixes |
The Redstone category is a subset of Block, showing only sounds from these blocks:
- Comparator
- Crafter
- Dispenser
- Lever
- Note block
- Piston
- Sculk catalyst
- Sculk sensor
- Sculk shrieker
- Redstone torch
- Tripwire
These are the most common sources of noise in automated farms, so they're grouped here for quick access.
In addition to sound events, the list has block entries for blocks that produce sounds through the block playback path rather than the normal sound event registry. These appear when the Category filter is set to Block or Redstone, or when no filter is active.
Blocks with dedicated entries include: bells, chiseled bookshelves, comparators, crafters, dispensers, droppers, jukeboxes, note blocks, observers, pistons (all variants), sculk blocks, and others.
Setting a block's volume to 0% silences it completely. For the jukebox specifically, it also stops any currently playing disc immediately.
When a Category is selected (except Others), the Object dropdown lists all distinct objects within that category. For example:
- Category Entity → Object shows individual entity names (Creeper, Villager, Zombie, …)
- Category Block → Object shows individual block names (Grass, Stone, Wood, …)
- Category Redstone → Object shows only the redstone blocks listed above
Objects with numeric names are sorted after alphabetical ones.
The Object dropdown is disabled for categories that don't have a consistent sub-prefix (Ambient, Music, UI, Weather, Enchant, Event, Others).