Fix sprite upload from vector image uploading at the wrong size #1830
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Resolves
Resolves scratchfoundation/scratch-gui#3608.
Proposed Changes
Fix a bug in load-costume where sprites from vector file upload were not getting loaded correctly because of a failed
===comparison between two object references. Compare asset typeruntimeFormat(which is a string) instead of AssetType object references because costume assets can get flattened (e.g. while uploading a sprite from an image file).This was a regression introduced by #1691 and the corresponding scratchfoundation/scratch-gui#3491 and not caught by #1719.
Test Coverage
Manually tested with svg images.