Not sure what happened there. The options should look like this:
```
var t = this.options = {
apiUrl: "",
official: !0,
serverData: {
historyChunkSize: 100,
shards: []
}
};
```
I'm guessing a client update silently changed that in such a way that
the patch we had ended up putting stuff inside `serverData`, which
stopped `official` from being toggled off? Since the "official" mode has
hardcoded URLs and we fix those anyway, it had no effect on those, but
the pservers end up trying to go through the same path, the URL ends up
invalid there, and no terrain tiles load.
Ended up redoing the patch to have proper reporting in case we can't
apply it. Also tweaked the URL slightly since I was looking around at
the differences between v1.17.0 and `main`.