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v1.0.0 — Initial Release

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@sebastiankurvers-dev sebastiankurvers-dev released this 08 Mar 21:04
· 4 commits to main since this release

Agent Bridge for Unity v1.0.0

Let AI operate the Unity Editor — build scenes, run Play Mode, capture screenshots, and iterate from visual feedback.

Highlights

  • 243 MCP tools across scene building, terrain, particles, visual QA, automation, editor control, assets, and scripting
  • HTTP bridge between Unity Editor and any MCP-compatible client (Claude Code, Cursor, Windsurf, VS Code)
  • Checkpoint/rollback system for safe scene mutations
  • Screenshot capture & comparison with iterative refinement workflows
  • Play Mode automation — enter, wait, poll events, validate results
  • UI Toolkit support — UXML/USS creation, visual element queries, binding

Requirements

  • Unity 6 (6000.0+) with URP
  • .NET 10 SDK
  • An MCP-compatible client

Install

In Unity: Window > Package Manager > + > Add package from git URL:

https://github.com/sebastiankurvers-dev/agent-bridge-for-unity.git

See the README for full setup instructions.