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Agent Bridge for Unity v1.0.0
Let AI operate the Unity Editor — build scenes, run Play Mode, capture screenshots, and iterate from visual feedback.
Highlights
- 243 MCP tools across scene building, terrain, particles, visual QA, automation, editor control, assets, and scripting
- HTTP bridge between Unity Editor and any MCP-compatible client (Claude Code, Cursor, Windsurf, VS Code)
- Checkpoint/rollback system for safe scene mutations
- Screenshot capture & comparison with iterative refinement workflows
- Play Mode automation — enter, wait, poll events, validate results
- UI Toolkit support — UXML/USS creation, visual element queries, binding
Requirements
- Unity 6 (6000.0+) with URP
- .NET 10 SDK
- An MCP-compatible client
Install
In Unity: Window > Package Manager > + > Add package from git URL:
https://github.com/sebastiankurvers-dev/agent-bridge-for-unity.git
See the README for full setup instructions.