Second Life Project Lua Editor 7.2.3.20806470783 (64bit)
The in-world editor in SLua highlights the old LSL constants TRUE and FALSE.
It's confusing for students who are learning SLua booleans.
https://secondlife.canny.io/admin/board/slua-alpha/p/true-and-false-are-highlighted-in-the-editor
Test plan
- Make a Luau script and use TRUE and FALSE somewhere in the script. E.g.
function LLEvents.touch_start(TRUE, FALSE)
- Verify TRUE and FALSE are not highlighted in the Editor and there is no hover text when the mouse cursor is over them.
This repo is using Opire - what does it mean? 👇
💵 Everyone can add rewards for this issue commenting /reward 100 (replace 100 with the amount).
🕵️♂️ If someone starts working on this issue to earn the rewards, they can comment /try to let everyone know!
🙌 And when they open the PR, they can comment /claim #5263 either in the PR description or in a PR's comment.
🪙 Also, everyone can tip any user commenting /tip 20 @canny[bot] (replace 20 with the amount, and @canny[bot] with the user to tip).
📖 If you want to learn more, check out our documentation.
Second Life Project Lua Editor 7.2.3.20806470783 (64bit)
The in-world editor in SLua highlights the old LSL constants TRUE and FALSE.
It's confusing for students who are learning SLua booleans.
https://secondlife.canny.io/admin/board/slua-alpha/p/true-and-false-are-highlighted-in-the-editor
Test plan
function LLEvents.touch_start(TRUE, FALSE)This repo is using Opire - what does it mean? 👇
💵 Everyone can add rewards for this issue commenting
/reward 100(replace100with the amount).🕵️♂️ If someone starts working on this issue to earn the rewards, they can comment
/tryto let everyone know!🙌 And when they open the PR, they can comment
/claim #5263either in the PR description or in a PR's comment.🪙 Also, everyone can tip any user commenting
/tip 20 @canny[bot](replace20with the amount, and@canny[bot]with the user to tip).📖 If you want to learn more, check out our documentation.