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unity-rs 0.3.0

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@MejiroRina MejiroRina released this 27 Aug 17:01
· 30 commits to main since this release
v0.3.0
5a660db

Highlights

  • Per-object image encoding lands across Rust, CLI, Python, and Node: PNG compression presets and zlib levels, filter control, JPEG sampling/progressive/optimized-Huffman knobs, and QOI output
  • PNG encoder hot spots replaced with crc32fast and fdeflate, and adaptive filtering rewritten as per-filter scanline loops with store-free selection passes
  • Decoded sprite atlas pages are cached across sprite decodes, with cache statistics exposed through Python and Node
  • Texture decode gains linear per-format loops and a maintained first-party ASTC decoder
  • Linux wheels now build against the manylinux_2_28 floor through zig cross-linking, widening the supported distribution range

Full Changelog: v0.2.0...v0.3.0