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Resident Evil Gaiden Recompiled v0.1b (Windows Beta)

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@sergiomanzur sergiomanzur released this 25 Aug 18:25
· 15 commits to master since this release

Resident Evil Gaiden Recompiled v0.1b (Windows Beta)

?? Hotfix Update (2026-08-25)

  • Resolved Missing CRT Runtime Errors: Rebuilt the Windows release with static C/C++ runtime linkage (/MT).
    • Completely fixes missing MSVCP140D.dll, VCRUNTIME140D.dll, VCRUNTIME140_1D.dll, and ucrtbased.dll dialog errors on clean Windows PCs.
    • No external Visual C++ Redistributable packages are needed.
  • Bundled SDL2: Ensured SDL2.dll is bundled directly alongside the executable in the zip archive.

Key Features

  • Native C/C++ Recompilation: Direct hardware execution with rock-solid 60 FPS.
  • True Widescreen (16:9 - 256x144) and True Ultrawide (21:9 - 336x144) viewport expansion engine.
  • Dynamic 2D Flashlight Lighting with real-time directional player tracking, ambient darkness, and halogen flicker.
  • Atmospheric Horror Shaders: Vignette, film grain, CRT scanlines, phosphor mask, and 5 color grading profiles.
  • HD Texture Pack Engine: Host-resolution hardware accelerated PNG replacement for battle backgrounds, monsters, and dialogue portraits.
  • Built-in Cheats & GameShark Engine with 10-slot savestate manager.
  • Modern Gamepad Support: XInput, PlayStation, and USB controller mapping.

Linux and Android releases are in active preparation.