Releases: sethmcleod/sts2-the-alchemist
Releases · sethmcleod/sts2-the-alchemist
Release list
v0.14.22
Added
- Added more secrets to mod settings...
- Added the mod's website, https://alchemist.fyi, with every card, relic, potion and power as the game shows them, the patch notes, screenshots and run stats, in all 16 of the mod's languages
Changed
- Buffed Compound Mix card: cards drawn increased from 1 -> 1(2)
- Buffed Wallop card: damage increased from 4(6) -> 5(7)
- Improved Compound Mix working when using a Zesty Mix: the draws now combine into one line
- Nerfed Overbrew card: copies added decreased from X+1(2) -> X+1
v0.14.22-beta
Added
- Added more secrets to mod settings...
- Added the mod's website, https://alchemist.fyi, with every card, relic, potion and power as the game shows them, the patch notes, screenshots and run stats, in all 16 of the mod's languages
Changed
- Buffed Compound Mix card: cards drawn increased from 1 -> 1(2)
- Buffed Wallop card: damage increased from 4(6) -> 5(7)
- Improved Compound Mix working when using a Zesty Mix: the draws now combine into one line
- Nerfed Overbrew card: copies added decreased from X+1(2) -> X+1
v0.14.21
Added
- Added another secret to mod settings...
v0.14.21-beta
Added
- Added another secret to mod settings...
v0.14.20
Added
- Added a Poison Damage Forecast Color option to the mod's Accessibility settings
- Added art for all 5 badges
- Added art for Antitoxin, Ferment and Laced icons
- Added art for Hiccup card (Ancients Awakened)
Changed
- Nerfed Knitbone card: Block decreased from 5(7) -> 5, and additional Block for each Mix changed from 2 -> 1(2)
- Renamed the hidden Cheats section in the mod settings to Secrets, since none will be gameplay altering
v0.14.20-beta
Added
- Added a Poison Damage Forecast Color option to the mod's Accessibility settings
- Added art for all 5 badges
- Added art for Antitoxin, Ferment and Laced icons
- Added art for Hiccup card (Ancients Awakened)
Changed
- Nerfed Knitbone card: Block decreased from 5(7) -> 5, and additional Block for each Mix changed from 2 -> 1(2)
- Renamed the hidden Cheats section in the mod settings to Secrets, since none will be gameplay altering
v0.14.19
Added
- Added a hidden Cheats section to the mod settings, unlocked with a classic code...
v0.14.19-beta
Added
- Added a hidden Cheats section to the mod settings, unlocked with a classic code...
v0.14.18
Changed
- Buffed Fallout card: damage increased from 7(9) -> 8(11)
- Buffed Heavy Dose card: damage increased from 26(32) -> 28(36)
- Changed Fling card: damage decreased from 5 -> 4(5), and Poison needed for each additional hit decreased from 3(2) -> 2
- Changed Spatter card: Poison applied decreased from 3(4) -> 2, and additional Poison for each card discarded increased from 1 -> 2(3)
- Expanded the anonymous run analytics to also track card plays, badges earned, Antitoxin sources and decay, peak self-Poison, unplayed Mixes, Poison dealt to enemies, and turns Fermented per card
- Improved the hit effects, sounds and attack animations of Bonk, Corrode, Mash, Mortar, Nightcap, Patient Strike, Proof, Spike and The Steeped Blade cards
- Nerfed Mortar card: additional damage for each turn Fermented decreased from 2(3) -> 2
- Nerfed Premonition card: Scry decreased from 4(5) -> 4
- Redesigned the public run stats page to be more user friendly
- Reworked All At Once card: "Laced. Deal 6 (9) damage X times. Exhaust."
- Updated the cast animation to match the base game: Acrid Mix now plays it, and Bitter Draught, Puff Up, Quench, Tempered, Vent and Vintage no longer do
v0.14.18-beta
Changed
- Buffed Fallout card: damage increased from 7(9) -> 8(11)
- Buffed Heavy Dose card: damage increased from 26(32) -> 28(36)
- Changed Fling card: damage decreased from 5 -> 4(5), and Poison needed for each additional hit decreased from 3(2) -> 2
- Changed Spatter card: Poison applied decreased from 3(4) -> 2, and additional Poison for each card discarded increased from 1 -> 2(3)
- Expanded the anonymous run analytics to also track card plays, badges earned, Antitoxin sources and decay, peak self-Poison, unplayed Mixes, Poison dealt to enemies, and turns Fermented per card
- Improved the hit effects, sounds and attack animations of Bonk, Corrode, Mash, Mortar, Nightcap, Patient Strike, Proof, Spike and The Steeped Blade cards
- Nerfed Mortar card: additional damage for each turn Fermented decreased from 2(3) -> 2
- Nerfed Premonition card: Scry decreased from 4(5) -> 4
- Redesigned the public run stats page to be more user friendly
- Reworked All At Once card: "Laced. Deal 6 (9) damage X times. Exhaust."
- Updated the cast animation to match the base game: Acrid Mix now plays it, and Bitter Draught, Puff Up, Quench, Tempered, Vent and Vintage no longer do