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Releases: seusptgireforged/seusptgireforged.github.io
Release list
SEUS PTGI HRR Test 2.1 REFORGED v7.2
Added
- Added Far GI Range, extending the reach of global illumination to greater distances, allowing GI lighting to illuminate more of the surrounding environment.
- Designed to be very performance-friendly, providing extended GI lighting with minimal impact on performance.
Fixed
- Fixed an issue where the Nether and End used the Overworld skybox instead of their own skyboxes.
- Fixed an issue where water ripples appeared when switching camera perspectives, including first-person, third-person back, and third-person front views.
- Fixed an issue where tilting the camera downwards in third-person mode—combined with tilting while underwater and subsequently surfacing, caused ripples on the water's surface (when using OptiFine).
SEUS PTGI HRR Test 2.1 REFORGED v7.1
New Update
This update improves interactive water ripples by fixing visual glitches and expanding ripple interactions to mobs and dropped items.
Added
- Added water ripples for mobs moving through the water.
- Added water ripples when dropping items into the water.
Fixed
- Fixed a weird ring effect underwater that followed the player when water ripples were enabled.
- Fixed an issue where water ripples could remain stuck instead of disappearing correctly.
SEUS PTGI HRR Test 2.1 REFORGED v7.0
New Update
This update introduces interactive water ripples, making water more dynamic and immersive by reacting to entities moving through it.
Added
- Added Interactive Water Ripples, creating realistic ripples when the player interacts with the water.
- Working on expanding ripple interactions to mobs and dropped items, making the water react to more entities in the world.

SEUS PTGI HRR Test 2.1 REFORGED v6.9
New Update
This update introduces native emission support for some of Minecraft's most beautiful underground blocks, bringing more immersive lighting to your world.
Added
- Added native emission support for Glow Berries, Glow Lichen, and Amethyst Buds.
- Added realistic ray-traced emissive lighting, allowing these blocks to illuminate their surroundings for a more atmospheric underground experience.

SEUS PTGI HRR Test 2.1 REFORGED v6.8
New Update
This update improves distant shadow rendering and fixes an outline visibility issue on Iris 26.1+.
Added
- Added Fake Shadows, a new option that adds fake shadows at a distance to improve shadow coverage and make distant terrain look more realistic.
Fixed
- Fixed an issue on Iris 26.1+ where outlines were invisible.

SEUS PTGI HRR Test 2.1 REFORGED v6.7
New Update
This update adds support for Distant Horizons
Added
- Added Distant Horizons support, enabling the shader to work with distant terrain rendered by the Distant Horizons mod.
Known Issues
- Distant Horizons support is still a work in progress. Some visual issues may occur, but the feature is playable and can already be used.
SEUS PTGI HRR Test 2.1 REFORGED v6.6 Stable
Fixed
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Fixed player rendering on Minecraft 26.1+ with Iris.
- Fixed an issue where the player model could become invisible or appear transparent due to changes in Minecraft's entity rendering system.
- Added a dedicated translucent entity rendering path for Iris to ensure player models render correctly.
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Fixed translucent entity rendering.
- Fixed incorrect transparent buffer data that could cause entity rendering issues.
- Fixed rendering issues affecting translucent entities, such as slime and drowned outer layers.
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Fixed translucent block entity rendering.
- Fixed an issue where sign text and banners could render incorrectly on Minecraft 26.1+ when using Iris.
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Fixed player lighting.
- Fixed an issue where the player's sun lighting was not properly affected by the shadow map in the translucent rendering path.
SEUS PTGI HRR Test 2.1 REFORGED v6.5
New Update
Fixed
-
Fixed player rendering on Minecraft 26.1+ with Iris.
- Fixed an issue where the player model could become invisible or appear transparent due to changes in Minecraft's entity rendering system.
- Added a dedicated translucent entity rendering path for Iris to ensure player models are rendered correctly.
- Improved compatibility with the updated rendering order used by newer Minecraft versions.
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Fixed translucent entity rendering.
- Added support for rendering translucent entities through a separate shader program.
- Fixed incorrect transparent buffer data that could cause entity rendering issues.
- Preserved the nametag background fix and red hurt flash effect.
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Improved Iris compatibility.
- Added Iris-specific rendering settings to ensure translucent entities are drawn at the correct stage.
- Fixed blending issues that could corrupt shader data during translucent entity rendering.
Known Issues
- Some translucent block entities, such as sign text and banners, may still render incorrectly on Minecraft 26.1+ when using Iris.
- Sun lighting on the player is not affected by the shadow map in the new translucent rendering path.
SEUS PTGI HRR Test 2.1 REFORGED v6.4
New Update
Changed
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Improved underwater distortion.
- Improved underwater distortion for a more natural and immersive appearance.
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Improved reflection visibility.
- Reflections are now more visible on screen and appear less faded.
- Improved reflection clarity for a more defined and noticeable appearance.
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Fixed duplicated reflections.
- Fixed an issue causing reflections to appear duplicated when using the Default and NoClouds profiles.
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Fixed cloud reflections underwater.
- Fixed an issue where cloud reflections in water would disappear when looking down.
- This fix applies to the Default profile only.
SEUS PTGI HRR Test 2.1 REFORGED v6.3
New Update
Added
- Added first-person hand light integration.
- Shadows are now visible on the player's hand in first-person mode.
- Underwater caustics are now visible on the player's hand when underwater.