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Releases: seusptgireforged/seusptgireforged.github.io

SEUS PTGI HRR Test 2.1 REFORGED v7.2

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@seusptgireforged seusptgireforged released this 17 Oct 16:50
29fab04

Added

  • Added Far GI Range, extending the reach of global illumination to greater distances, allowing GI lighting to illuminate more of the surrounding environment.
  • Designed to be very performance-friendly, providing extended GI lighting with minimal impact on performance.

Fixed

  • Fixed an issue where the Nether and End used the Overworld skybox instead of their own skyboxes.
  • Fixed an issue where water ripples appeared when switching camera perspectives, including first-person, third-person back, and third-person front views.
  • Fixed an issue where tilting the camera downwards in third-person mode—combined with tilting while underwater and subsequently surfacing, caused ripples on the water's surface (when using OptiFine).

SEUS PTGI HRR Test 2.1 REFORGED v7.1

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@seusptgireforged seusptgireforged released this 16 Oct 23:08
29fab04

New Update

This update improves interactive water ripples by fixing visual glitches and expanding ripple interactions to mobs and dropped items.

Added

  • Added water ripples for mobs moving through the water.
  • Added water ripples when dropping items into the water.

Fixed

  • Fixed a weird ring effect underwater that followed the player when water ripples were enabled.
  • Fixed an issue where water ripples could remain stuck instead of disappearing correctly.

SEUS PTGI HRR Test 2.1 REFORGED v7.0

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@seusptgireforged seusptgireforged released this 16 Oct 17:53
5846d4f

New Update

This update introduces interactive water ripples, making water more dynamic and immersive by reacting to entities moving through it.

Added

  • Added Interactive Water Ripples, creating realistic ripples when the player interacts with the water.
  • Working on expanding ripple interactions to mobs and dropped items, making the water react to more entities in the world.
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SEUS PTGI HRR Test 2.1 REFORGED v6.9

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@seusptgireforged seusptgireforged released this 15 Oct 11:26
1653a35

New Update

This update introduces native emission support for some of Minecraft's most beautiful underground blocks, bringing more immersive lighting to your world.

Added

  • Added native emission support for Glow Berries, Glow Lichen, and Amethyst Buds.
  • Added realistic ray-traced emissive lighting, allowing these blocks to illuminate their surroundings for a more atmospheric underground experience.
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SEUS PTGI HRR Test 2.1 REFORGED v6.8

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@seusptgireforged seusptgireforged released this 15 Oct 09:16
1653a35

New Update

This update improves distant shadow rendering and fixes an outline visibility issue on Iris 26.1+.

Added

  • Added Fake Shadows, a new option that adds fake shadows at a distance to improve shadow coverage and make distant terrain look more realistic.

Fixed

  • Fixed an issue on Iris 26.1+ where outlines were invisible.
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SEUS PTGI HRR Test 2.1 REFORGED v6.7

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@seusptgireforged seusptgireforged released this 14 Oct 20:03
023c051

New Update

This update adds support for Distant Horizons

Added

  • Added Distant Horizons support, enabling the shader to work with distant terrain rendered by the Distant Horizons mod.

Known Issues

  • Distant Horizons support is still a work in progress. Some visual issues may occur, but the feature is playable and can already be used.

SEUS PTGI HRR Test 2.1 REFORGED v6.6 Stable

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@seusptgireforged seusptgireforged released this 11 Oct 15:24
21de937

Fixed

  • Fixed player rendering on Minecraft 26.1+ with Iris.

    • Fixed an issue where the player model could become invisible or appear transparent due to changes in Minecraft's entity rendering system.
    • Added a dedicated translucent entity rendering path for Iris to ensure player models render correctly.
  • Fixed translucent entity rendering.

    • Fixed incorrect transparent buffer data that could cause entity rendering issues.
    • Fixed rendering issues affecting translucent entities, such as slime and drowned outer layers.
  • Fixed translucent block entity rendering.

    • Fixed an issue where sign text and banners could render incorrectly on Minecraft 26.1+ when using Iris.
  • Fixed player lighting.

    • Fixed an issue where the player's sun lighting was not properly affected by the shadow map in the translucent rendering path.

SEUS PTGI HRR Test 2.1 REFORGED v6.5

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@seusptgireforged seusptgireforged released this 11 Oct 14:36
21de937

New Update

Fixed

  • Fixed player rendering on Minecraft 26.1+ with Iris.

    • Fixed an issue where the player model could become invisible or appear transparent due to changes in Minecraft's entity rendering system.
    • Added a dedicated translucent entity rendering path for Iris to ensure player models are rendered correctly.
    • Improved compatibility with the updated rendering order used by newer Minecraft versions.
  • Fixed translucent entity rendering.

    • Added support for rendering translucent entities through a separate shader program.
    • Fixed incorrect transparent buffer data that could cause entity rendering issues.
    • Preserved the nametag background fix and red hurt flash effect.
  • Improved Iris compatibility.

    • Added Iris-specific rendering settings to ensure translucent entities are drawn at the correct stage.
    • Fixed blending issues that could corrupt shader data during translucent entity rendering.

Known Issues

  • Some translucent block entities, such as sign text and banners, may still render incorrectly on Minecraft 26.1+ when using Iris.
  • Sun lighting on the player is not affected by the shadow map in the new translucent rendering path.

SEUS PTGI HRR Test 2.1 REFORGED v6.4

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@seusptgireforged seusptgireforged released this 11 Oct 12:35
21de937

New Update

Changed

  • Improved underwater distortion.

    • Improved underwater distortion for a more natural and immersive appearance.
  • Improved reflection visibility.

    • Reflections are now more visible on screen and appear less faded.
    • Improved reflection clarity for a more defined and noticeable appearance.
  • Fixed duplicated reflections.

    • Fixed an issue causing reflections to appear duplicated when using the Default and NoClouds profiles.
  • Fixed cloud reflections underwater.

    • Fixed an issue where cloud reflections in water would disappear when looking down.
    • This fix applies to the Default profile only.

SEUS PTGI HRR Test 2.1 REFORGED v6.3

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@seusptgireforged seusptgireforged released this 10 Oct 14:17
21de937

New Update

Added

  • Added first-person hand light integration.
    • Shadows are now visible on the player's hand in first-person mode.
    • Underwater caustics are now visible on the player's hand when underwater.