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v4.4.5
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Changelog:
Fixed a bug introduced in 4.2.9 that caused game_loaded script function to always return 1 when called from normal scripts
Fixed a bug introduced in 4.4.4 that caused the information card for the hero appearance mod not to refresh properly
Fixed a crash bug in AutoSearchSFX when an ACM file has a name longer than 12 characters
Fixed an issue where sfall did not reset data properly after attempting to load a corrupted saved game
Fixed the inconsistent behavior of the escaped percent sign % in sprintf and string_format script functions
Fixed show/hide_iface_tag script functions to prevent unnecessary toggling of tags
Fixed using_skill script function returning garbage values when the arguments are not the player and Sneak skill
Added a fix for the engine not checking 'misc' type items when correcting data for items on maps
Added a fix to prevent the windows of Tag! and Mutate! perks from reappearing when there are still unused perks
Added a tweak to restore the player's sneak state when switching between maps
Added options to item highlighting mod to separately set the outline colors for highlighted containers and corpses
New hook script: hs_buildsfxweapon
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