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💭
🎮 Learning Unity, Unreal Engine, C# and C++
💭
🎮 Learning Unity, Unreal Engine, C# and C++

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sfurkanuykusuz/README.md

Hi, I'm Furkan! 🎮

I'm interested in game development, interactive systems, and creating engaging player experiences.

🛠️ Tech Stack & Skills

  • Game Engines: Unity, Unreal Engine
  • Languages: C#, C++
  • Scripting: Unity Visual Scripting, Unreal Engine Blueprints
  • Concepts: Game Design, Interactive Systems, UI/UX, Player Experience

🚀 Current Focus & Goals

  • Building small, playable game projects to apply my knowledge.
  • Writing clean, modular, and maintainable code in C# and C++.
  • Improving my Unity and Unreal Engine skills.
  • Learning more about game systems, UI, and player experience.

🌱 Learning Progress

  • Completing Unity Learn pathways and various online courses.
  • Practicing programming fundamentals through hands-on game development.
  • Exploring both code-based and visual scripting workflows.

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  1. kavorix-drift kavorix-drift Public

    A 2D space survival game built in Unity, based on the Unity Learn Game Development Pathway and expanded with custom visuals, music, UI polish, and gameplay systems.

    C#