Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
With the new nightly release of pre-release Shadps4 there has been alot more crashes in my bloodborne emulation, without me changing anything. It worked very good for the last couple of nightly releases but now it's gotten alot worse
I provided the Log file but here's the critical one:
[Tty] (Game:Main) logger.cpp:62 log_flush: [stdout] == Stall during rendering at flush 1703
[Debug] (shadPS4:GpuCommandProcessor) vk_presenter.cpp:1126 GetRenderFrame: Assertion Failed!
Device lost during waiting for a frame
[Debug] (shadPS4:GpuCommandProcessor) signals.cpp:63 SignalHandler: Unhandled Exception code 0x80000003 at 0x700000f1d532
Reproduction Steps
In bloodborne, i walked around the forbidden woods for like 1 minute and it crashes
Specify OS Version
Windows 11
CPU
5 5600 ryzen amd
GPU
RTX 3060ti Nvidia
Amount of RAM in GB
32
Amount of VRAM in GB
8
Log File
shad_log.txt
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
With the new nightly release of pre-release Shadps4 there has been alot more crashes in my bloodborne emulation, without me changing anything. It worked very good for the last couple of nightly releases but now it's gotten alot worse
I provided the Log file but here's the critical one:
[Tty] (Game:Main) logger.cpp:62 log_flush: [stdout] == Stall during rendering at flush 1703
[Debug] (shadPS4:GpuCommandProcessor) vk_presenter.cpp:1126 GetRenderFrame: Assertion Failed!
Device lost during waiting for a frame
[Debug] (shadPS4:GpuCommandProcessor) signals.cpp:63 SignalHandler: Unhandled Exception code 0x80000003 at 0x700000f1d532
Reproduction Steps
In bloodborne, i walked around the forbidden woods for like 1 minute and it crashes
Specify OS Version
Windows 11
CPU
5 5600 ryzen amd
GPU
RTX 3060ti Nvidia
Amount of RAM in GB
32
Amount of VRAM in GB
8
Log File
shad_log.txt