Releases: shazeus/DepthVision
Releases · shazeus/DepthVision
Release list
DepthVision 1.0.0-beta.1
DepthVision 1.0.0-beta.1
This is the first public Windows x64 beta of DepthVision, a native relative-depth effect for Adobe After Effects and Premiere Pro.
Included
- Native
.aexbuilt against the official After Effects C++ SDK 25.6 (61). - Depth Anything V2 Small inference through ONNX Runtime 1.22.1.
- DirectML acceleration with verified automatic CPU fallback and an explicit CPU path.
- After Effects ARGB 8/16/32f and Premiere Pro BGRA 8/32f pixel handling.
- Eight output modes: Depth, Depth over Source, Near Matte, Far Matte, Normals, Depth Edges, False Color, and Focus Slice.
- Robust percentile or fixed manual range mapping, edge-aware refinement, alpha preservation, and optional temporal stabilization.
- English/Turkish installer that deploys the complete model and runtime rather than a standalone
.aex. - Separate SHA-256 file for the installer.
Installation
Close After Effects, Premiere Pro, and Media Encoder, then run:
DepthVision-Setup-1.0.0-beta.1-Windows-x64.exe
The installer requires administrator access because it writes to Adobe's shared MediaCore directory under C:\Program Files.
Validation performed for this build
- Release MSVC x64 build and Adobe PiPLTool resource generation.
- Core unit tests, including all eight output modes and temporal reset behaviour.
- Real ONNX inference through DirectML and through the explicit CPU path.
- Export, PE architecture, version resource and PiPL flag inspection.
- Full runtime package checksum verification.
- Silent installer deployment to an isolated directory, file-by-file checksum comparison, and silent uninstall.
- Premiere Pro 2026 plug-in discovery and effect invocation.
Important beta notes
- The installer and
.aexare not code-signed. Verify the accompanying SHA-256 before running the setup. - Relative depth is not calibrated physical distance.
- After Effects host testing and the complete multi-version/GPU/Media Encoder matrix are not finished.
- Temporal Stability is sequential history blending, not optical-flow or video-depth inference. Leave it at zero for unrestricted frame-order rendering.
- macOS is not supported by this release.
Please include the Adobe host version, Windows version, GPU/driver, project bit depth, footage format, selected quality/compute mode, and the Events panel message when reporting a render problem.