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18 changes: 0 additions & 18 deletions .changeset/meta-declared-controls.md

This file was deleted.

19 changes: 19 additions & 0 deletions CHANGELOG.md
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# kit

## 2.10.0

### Minor Changes

- 11886a9: Declared extra controls in `GameMeta` (wire revision 6): a new trailing
presence-guarded meta section listing inputs beyond the canonical control
vocabulary — a printable rune or a named key, each with a short display
label — so front ends on devices without the corresponding physical key
(touch) can surface each declaration as a tappable affordance that sends
exactly the declared input. Presentation metadata only: declarations change
no input interpretation, and games fully served by the canonical vocabulary
need none. Go SDK: `GameMeta.Controls` + `kit.RuneControl` /
`kit.KeyControl`; Rust SDK: `Meta::controls` + `ControlDecl`, encoded
byte-identically (golden-pinned). Validation (`wire.ValidateControls`,
enforced at `meta()` encode time): printable rune or assigned key code,
non-empty label ≤16 runes, no duplicate inputs, ≤32 declarations. ABI.md
§4.2 documents the section; GUIDE.md gains a mobile-friendly-controls
authoring section.

## 2.9.0

### Minor Changes
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "kit",
"version": "2.9.0",
"version": "2.10.0",
"private": true,
"description": "Version management for the shellcade gamekit (Go module + CLI). Versions and changelogs are driven by changesets; binaries by GoReleaser.",
"scripts": {
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2 changes: 1 addition & 1 deletion rust/Cargo.toml
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[package]
name = "shellcade-kit"
version = "2.9.0"
version = "2.10.0"
edition = "2021"
# #[unsafe(no_mangle)] (emitted by shellcade_game! so expansions survive
# edition-2024 game crates) stabilized in 1.82.
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