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Public Release 2.5.0-2

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@shinyflvre shinyflvre released this 18 Oct 13:23
· 55 commits to main since this release

MateEngine 2.5.0-2 – The Finishing Update

Performance Update

  • Fixed an issue that caused slow boot times on the Steam version.
  • Improved startup speed by up to 2×, allowing MateEngine to launch much faster.
  • Added automatic mesh data optimization to reduce GPU usage. Note: User-generated content such as Workshop avatars may still perform worse than MateEngine’s original avatars.

VRMLoader Update

  • Added managed RAM allocation to minimize memory leaks when switching models frequently.
  • Reduced overall RAM usage to improve system stability.

Dance Player Update

  • Added smooth transitions between dances and animation states, including idle.
  • Improved transitions when switching dances for a more natural and fluid experience.
    Note: A brief lag may still occur when switching dances, as audio and animation are loaded and unloaded from mod files to conserve memory.
  • Dance Player is no longer available during the intro animation and becomes active only once the avatar enters the idle state.

Internal Changes

  • Reduced total script usage.
  • Removed redundant code to improve stability and overall performance.