Public Release 2.7.0
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27 commits
to main
since this release
MateEngine 2.7.0
Fixes and Improvements:
- Fixed an issue where the avatar could be dragged beyond window edges, causing visual glitches.
- #268 The avatar no longer reacts to mouse movement when “Avatar Always in Front” is disabled.
- #288 Added a “Reset Blendshapes” button to the Blendshape Menu.
Changes:
- #149 Headpats now require circular or back-and-forth mouse movement on the avatar’s head to trigger the animation.
- Reduced the “Hand Hold” detection area to prevent accidental activation during headpats.
New Cosmetics:
- Added a new cosmetic item “ERROR!” under Steam DLCs, featuring an animated pixel-style face overlay.
New Dance Trails:
- Added a dropdown in Dance Settings allowing you to select from multiple dance trail styles to match your preference.
Face Expressions:
- The avatar now uses the “>_<” expression when dragged by the mouse (requires proper setup on custom models).
- Female avatars now display the “>_<” expression when the mouse hovers over sensitive areas.
- In BigScreen mode, the avatar closes its eyes and relaxes when receiving headpats.
AI Chat Update:
- The avatar now moves its mouth while speaking through AI Chat.
Alarm Update:
- The Alarm system is now located in the Circle Menu instead of the Settings Menu.
- Clicking the Alarm icon opens the new Alarm Menu, which supports unlimited alarms.
- Each alarm can now be configured for specific weekdays.
- If no days are selected, the alarm triggers daily at the set time.
- To enable alarms on specific days (e.g., Monday and Friday), press the “MON.” and “FRI.” buttons.
Language Update:
- Updated translations for Korean, Chinese (Traditional and Simplified), Kazakh, Ukrainian, German, Polish, Japanese, Spanish, Turkish, and French.
Full Changelog: Public-Release-2.6.0-GM...Public-Release-2.7.0