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Public Release 2.7.0

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@shinyflvre shinyflvre released this 23 Oct 22:57
· 27 commits to main since this release

MateEngine 2.7.0

Fixes and Improvements:

  • Fixed an issue where the avatar could be dragged beyond window edges, causing visual glitches.
  • #268 The avatar no longer reacts to mouse movement when “Avatar Always in Front” is disabled.
  • #288 Added a “Reset Blendshapes” button to the Blendshape Menu.

Changes:

  • #149 Headpats now require circular or back-and-forth mouse movement on the avatar’s head to trigger the animation.
  • Reduced the “Hand Hold” detection area to prevent accidental activation during headpats.

New Cosmetics:

  • Added a new cosmetic item “ERROR!” under Steam DLCs, featuring an animated pixel-style face overlay.

New Dance Trails:

  • Added a dropdown in Dance Settings allowing you to select from multiple dance trail styles to match your preference.

Face Expressions:

  • The avatar now uses the “>_<” expression when dragged by the mouse (requires proper setup on custom models).
  • Female avatars now display the “>_<” expression when the mouse hovers over sensitive areas.
  • In BigScreen mode, the avatar closes its eyes and relaxes when receiving headpats.

AI Chat Update:

  • The avatar now moves its mouth while speaking through AI Chat.

Alarm Update:

  • The Alarm system is now located in the Circle Menu instead of the Settings Menu.
  • Clicking the Alarm icon opens the new Alarm Menu, which supports unlimited alarms.
  • Each alarm can now be configured for specific weekdays.
  • If no days are selected, the alarm triggers daily at the set time.
  • To enable alarms on specific days (e.g., Monday and Friday), press the “MON.” and “FRI.” buttons.

Language Update:

  • Updated translations for Korean, Chinese (Traditional and Simplified), Kazakh, Ukrainian, German, Polish, Japanese, Spanish, Turkish, and French.

Full Changelog: Public-Release-2.6.0-GM...Public-Release-2.7.0