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SpaceSync 2.0.0b

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@shinyflvre shinyflvre released this 25 Sep 19:19
· 8 commits to master since this release

2.0.2b
Improved

  • No drift anymore in untrusted mesurment pose. laying down and sleeping works without causing drift on bad HMDs

2.0.1b
Fixed

2.0.0b
Fixed

  • Controllers no longer drift closer or farther away depending on which direction you face. SpaceSync now automatically detects and corrects small alignment differences between your headset and Lighthouse tracking space while you play.
  • Recentering your headset now realigns everything in about 0.1 seconds instead of slowly drifting back into place.
  • Mount calibration is now preserved instead of being relearned every time you recalibrate. Once learned, new calibrations should line up correctly right away.
  • Fixed mount calibration data sometimes being reset by short latency spikes immediately after calibrating.

New

  • Lighthouse tab: Wake, standby, or sleep your V2 base stations directly from SpaceSync over Bluetooth. Control individual stations or all of them at once. Useful when using Lighthouse tracking without a Lighthouse headset, where SteamVR normally does not manage base station power.
  • Tracker & Controller Smoothing: Added a new smoothing slider from 0 to 100% for Lighthouse trackers and controllers. Helps reduce small tracking jitter, especially for dancing and full body recordings. Recommended setting: 25%. Disabled by default.
  • Tracking Preview tab: Added a 3D preview showing what SteamVR currently sees, including your HMD, trackers, controllers, and their assigned SteamVR roles. Drag to rotate the view and scroll to zoom.

Improved

  • Device velocity data is now scaled correctly, improving SteamVR prediction during fast movements.
  • Devices from other SteamVR drivers no longer freeze when SpaceSync encounters an unknown pose format.
  • Diagnostics are now logged every minute instead of every 5 minutes.

Full Changelog: 1.3.2...2.0.0b