Cocos2d-x 4.1.0 brings the maintained build system and dependency updates to
the Cocos2d-x v4 engine while preserving its familiar API and namespace.
Highlights:
- Third-party dependencies are included and built from source.
- Reusable engine prebuilts speed up macOS and Android game builds.
- Android templates and toolchains are updated.
- Box2D, LuaJIT, audio, and other native dependencies are updated.
- Builds are verified on macOS, iOS, Linux, Windows, and Android.
Use the attached full-source archive for a complete checkout including
submodules, or clone the tag with:
git clone --recursive --branch cocos2d-x-4.1.0 \
https://github.com/shivmsit/cocos2d-x.gitSee the changelog for details.