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Cocos2d-x 4.1.0

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@shivmsit shivmsit released this 03 Aug 03:55

Cocos2d-x 4.1.0 brings the maintained build system and dependency updates to
the Cocos2d-x v4 engine while preserving its familiar API and namespace.

Highlights:

  • Third-party dependencies are included and built from source.
  • Reusable engine prebuilts speed up macOS and Android game builds.
  • Android templates and toolchains are updated.
  • Box2D, LuaJIT, audio, and other native dependencies are updated.
  • Builds are verified on macOS, iOS, Linux, Windows, and Android.

Use the attached full-source archive for a complete checkout including
submodules, or clone the tag with:

git clone --recursive --branch cocos2d-x-4.1.0 \
  https://github.com/shivmsit/cocos2d-x.git

See the changelog for details.