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PvZ Fusion 3.8.1 — English Android Update 4

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@silvershadowkat silvershadowkat released this 14 Aug 04:12
· 7 commits to main since this release
78a5900

PvZ Fusion 3.8.1 — English Android Update 4

This release continues the English translation and Android-specific formatting
work for the official PvZ Fusion 3.8.1 Android build.

Installation

Back up your saves, uninstall the previous build, and install this APK fresh.
Keep the original package ID:

com.LanPiaoPiao.PlantsVsZombiesRH

Do not blindly rename the package ID. Compiled and hardcoded package-qualified
values can continue pointing at the original package's files, preferences, or
external IL2CPP metadata. Restore only the save files documented in the README,
not an older installation's complete files directory.

Changes since Update 3

English comic and explosion particles

  • Audited all 60 PNG replacements in the current PC English translation
    catalog against the Android 3.8.1 Unity assets by exact name, dimensions,
    Sprite linkage, and decoded image content.
  • Added the eight genuinely missing English particle textures: Dong, Doom,
    ExplosionPowie, ExplosionSpudow, guang, Pow, Sproing, and
    SunExplosionPowie.
  • Reopened and decoded the rebuilt bundle to validate every written texture.
  • Preserved the approved Android credits parchment, current 3.8.1 branding,
    and parked Abyss artwork rather than importing unrelated or obsolete PC
    textures.

Runtime-formatted translation coverage

  • Added a conservative bridge for PC translations that match rendered numbers
    while Android IL2CPP metadata stores C# placeholders such as {0}.
  • The bridge accepts only one unambiguous whole-string match, restores original
    format specifiers, and rejects partial or still-Chinese results.
  • This covers previously missed runtime text including save-success IDs,
    current-round progress, page/type counters, global plant damage and shield
    bonuses, Tower Defense completion time, modifier luck, Note Editor Hold-note
    notifications, Endless high-score text, modifier-reroll rewards, and
    new-plant acquisition/use-count messages.

Plant inspection formatting

  • Restored the required line breaks between HP, damage, production cooldown,
    and Lumos level in the plant inspection popup.
  • This fixes values running together as text such as 300/300Damage without
    changing the underlying gameplay values.

Save-screen clarification

  • Documented why an imported save can retain the old Chinese default save name
    even while the surrounding row labels are translated.
  • The name is persisted inside the save and can be changed safely with
    Rename Selected Save; the translation does not rewrite progression data.

Preserved behavior

  • Package ID and save location are unchanged.
  • Both arm64-v8a and armeabi-v7a remain present.
  • Original creator/helper names remain in their original form.
  • No gameplay systems, save formats, or progression values were changed.

Community thanks

Thank you to ItzTotallyNotAlex, モア, and CJ for testing the previous
release and reporting the remaining particle, formatting, and save-screen
details with screenshots.

Continued thanks to S.O.R.O.B and everyone else testing the Android port.
These focused reports make the remaining Android-only gaps possible to find.

Verification

  • APK SHA-256:
    4E9630A6FA0D3522C5D40505E31D26F00019733B769DAD6DCF9FC5F55314C313
  • Signing certificate SHA-256:
    1f2552cc7dbfbbbee21d2ea7e77edf371a377902cdcb78ba4f3104e387cd7bc6
  • Package: com.LanPiaoPiao.PlantsVsZombiesRH
  • Native ABIs: arm64-v8a, armeabi-v7a