This project is written in an assembly language(MIPS), where we apply all our knowledge and experience with low level computing to construct a mini game where we need to clean up to a threshold of tiles with a bot within a certain distance.
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This project is written in an assembly language(MIPS), where we apply all our knowledge and experience with low level computing to construct a mini game where we need to clean up to a threshold of tiles with a bot within a certain distance.