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Version 2.13
This version adds support for 3CL, CHR, ECS, MMS, and SHP files. It also adds an experimental dexDialogueSaver, which allows editing the comments made by dexDialogueLabeller. It includes support for:
.nds- Nintendo DS ROM files3CL/.3cl.json- vivosaur 3D modelsBBG/.bbg.json- kasekiumsCHR/.chr.json- charactersDBS/.dbs.json- battlesDEP/.dep.txt- cutscene coordinationDEX/.dex.txt- cutscenesDMG/.dmg.json- dialogDMS/.dms.json- config valuesDTX/.dtx.json- textECS/.ecs.json- excavate defsHML/.hml.json- masksMAR/.mar- archivesMM3/.mm3.json- 3D modelsMMS/.mms.json- spritesMPM/.mpm.json- imagesRLS/.rls.json- fossilsSHP/.shp.json- shop files
See the README.md for full instructions, but the TL;DR is...
TL;DR
Drag and drop an .nds file onto carbonizer.exe to unpack it, then drop the resulting folder back onto carbonizer.exe to repack it.