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Ilmcha — Offline-first Learning App (Root README)

Purpose

  • Ilmcha is a curiosity-driven, offline-first learning game for Uzbek kids.
  • The app supports local multi-child (guest) use without network or auth.
  • Optional Telegram-based auth exists solely for cloud sync and parental features.

Quick developer notes

  • Offline-first: all game assets are bundled; local state uses MMKV (src/utils/storage.ts).
  • Guest-first: users can use the app fully offline by entering child's name & age.
  • Auth only needed for server sync: Telegram OTP -> provision parent -> migrate local guest children (optional).

Key entry points

  • App entry gate: src/app/index.tsx
  • Auth flows: src/app/(auth)/...
  • App (main): src/app/(app)/...
  • Provider stack: src/providers/* (AuthProvider, ActiveChildProvider, Audio, etc.)
  • Local storage: src/utils/storage.ts (MMKV wrapper)
  • Guest child helpers: src/utils/guestChildStorage.ts

Build & test notes

  • Use eas build --profile preview for preview builds (dev-client may rely on network).
  • Enable logs (Sentry/console) to capture auth provisioning/polling & migration details.

Maintainers

  • Keep guest-first flow intact: users must be able to use app without authenticating.

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