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Releases: simplysnake/GrimDawn_mod

Grim Dawn VR 0.3.2 (test build)

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@simplysnake simplysnake released this 24 Oct 03:40

Test build. Install with GrimDawnVR-Setup-0.3.2.exe (or update from 0.3.0 / 0.3.1 when the launcher offers it).

Recording and streaming

  • OBS and Steam recording now get what you see in the headset. Before, a capture tool that hooked into the game after the mod copied the frame before the headset view was drawn in, so recordings often showed a flat or HUD-only picture.
  • The HUD is in 3D in the recording: the floating panel and the bar on your off hand show where they are in the headset, instead of laid flat over the picture like the normal game.
  • If a recording still shows something other than the game window, use OBS Window Capture (method "Windows 10").

Notes

  • If the bar isn't on your hand or a controller's buttons do nothing, check both controllers are switched on and tracked in SteamVR (an idle controller goes to standby).
  • From 0.3.0 or older: turn Detail Objects off in the game's graphics options while in VR (it can make the GPU hang with VR's wide view).

Grim Dawn VR 0.3.1 (test build)

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@simplysnake simplysnake released this 24 Oct 02:47

Test build of Grim Dawn VR. If you have 0.3.0, the launcher offers this update itself; otherwise run the setup over your install (settings stay).

New

  • Hand HUD: the bottom bar (globes, skill bar, XP) sits on your off hand (the one without the laser); click it with the laser. Skill flyouts open to its left. While a menu is open the full HUD panel comes back. Adjust or turn off in F8 > Hand HUD.

Fixes

  • Freezes: the game's "Detail Objects" made the graphics card hang with VR's wide view; they are now off in the VR settings. If you already had a VR settings file, turn Detail Objects off once in the game's graphics options while in VR.
  • Waiting on SteamVR can no longer hang the game (a frame is skipped instead).
  • Menus (Devotion, inventory attributes, skills) catch the laser reliably again.
  • Camera turning is gentler.

Notes

  • If the game still freezes, the mod writes a freeze_*.dmp and notes in %LOCALAPPDATA%\gdvr\gdvr.log; please attach them to an Issue.
  • Set Steam Input to Disabled for the "Grim Dawn VR" entry in Steam.

SHA-256:

90b755714b8e73dce8c47519b1a688409f0c4934055691100c4ff9922195bd95 *GrimDawnVR-Setup-0.3.1.exe
6f5de87cc6f7b71d84937381f5cea21cc21d9d3e5ef3ee1797073c6646f688fe *GrimDawnVR-0.3.1.zip

Grim Dawn VR 0.3.0 (test build)

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@simplysnake simplysnake released this 22 Oct 14:50

Test build of Grim Dawn VR. Install over 0.1.0 with the setup (your settings stay). From this version on, the launcher offers future updates itself.

New

  • Desktop mirror: the game window on your monitor shows what you see in the headset (left eye, cropped, with the HUD). Record or stream it with OBS, Steam or ShadowPlay. F8 > Desktop mirror.
  • Update check: when a newer release is out, the launcher asks before doing anything, downloads it from GitHub, checks its SHA-256 and updates in place.
  • Contact shadows: soft shading where grass, rocks and characters meet the ground, stable in VR. F8 > World (on/off, strength, size, softness).
  • Title screen: no black box, no sky over the ground; the character stands on the stage in the 3D scene, complete.
  • Walking with the laser works far away and in every direction, including behind your character and under the HUD.

Fixes

  • The game no longer crashes when you quit.
  • Ground textures and effects (portals) are no longer missing.
  • Quit/options menus and inventory catch the laser reliably.

Notes

  • Set Steam Input to Disabled for the "Grim Dawn VR" entry in Steam.
  • Windows may warn that the installer is from an unknown publisher (More info > Run anyway); Defender exclusions are explained in the README.

SHA-256:

9a48bd84550ba4abbb27b762f5865efe61e60dba2442c8734e0f4d2664a8375a *GrimDawnVR-Setup-0.3.0.exe
29c829ea809039ddaa4d9b509d9dc1cffeed4176cc1cae52a5792572079d9334 *GrimDawnVR-0.3.0.zip

Grim Dawn VR 0.1.0 (first test build)

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@simplysnake simplysnake released this 18 Oct 01:54

First public build of Grim Dawn VR, an unofficial true-stereo VR mod for Grim Dawn: the world in 3D around you, head tracking, the HUD on a floating panel, the VR controllers as a laser pointer with mouse and keyboard, 3D damage numbers and item names, and the Devotion constellations as a sky dome that lights up as you complete them.

This is an early test build: expect rough edges, and please report problems in Issues with %LOCALAPPDATA%\gdvr\gdvr.log and launcher.log attached.

Download

  • GrimDawnVR-Setup-0.1.0.exe: installer (recommended). Installs per user, can add "Grim Dawn VR" to your Steam library as a VR game, and has an uninstaller.
  • GrimDawnVR-0.1.0.zip: the same files without the installer.

You need

  • Grim Dawn on Steam (64-bit, DirectX 11; expansions optional)
  • SteamVR set as the OpenXR runtime, and a PC VR headset (developed on Valve Index)

Notes

  • Normal Grim Dawn stays as it was: the mod only runs when started through "Grim Dawn VR", and the VR game settings are swapped in and out automatically.
  • In Steam, set Steam Input to Disabled for the "Grim Dawn VR" entry.
  • Windows Defender may flag the mod because it hooks into the game. The README explains which two folders to exclude (the installer can do it for you).
  • Not affiliated with Crate Entertainment. Free for non-commercial use under the PolyForm Noncommercial License 1.0.0.

SHA-256:

6689383462666439f4d68bd39e690fd8c7d055a76536c42db6e78f041c969b76 *GrimDawnVR-Setup-0.1.0.exe
a04708d5654f36c61f07ad475b11ee4290f9464cea5ea407215b317c2b89aba9 *GrimDawnVR-0.1.0.zip