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This repository was archived by the owner on Jan 19, 2023. It is now read-only.

Releases: sindre0830/RimNauts2

release (v3.0.1)

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@sindre0830 sindre0830 released this 18 Jan 18:04
  • Fix issue with saved settings not being null safe on the first load
  • Fix issue with Regrowth: Core

release (v3.0.0)

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@sindre0830 sindre0830 released this 17 Jan 22:40
  • Add a light version of the oxygen/decompression system utilizing the EVA tag, as Save Our Ship has to make it compatible with other apparel mods
  • Rework the temperature system to behave as outer space
  • Change UI to show the status of Vacuum, Airtight, and Leaking instead of Outdoors, Indoors, and Unroofed in space
  • Identify vacuum terrain as a leak in the room and apply decompression/suffocation
  • Initial work on my outer space framework, Universum, is added to this release built-in to RimNauts. Universum's features include automatic caching for performance and customizability, as every module added through this will be toggleable in the mod settings.

release (v2.3.1)

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@sindre0830 sindre0830 released this 10 Jan 13:08
Fix issue with Geological Landforms

release (v2.3.0)

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@sindre0830 sindre0830 released this 21 Dec 15:38
4883bd1
Merge pull request #17 from sindre0830/allow-sos2-to-asteroid

Allow sos2 to asteroid

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@sindre0830 sindre0830 released this 16 Dec 11:09
v2.2.0

Add SOS2 patch to spacesuit

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@sindre0830 sindre0830 released this 16 Dec 01:39
edbc7ca
Merge pull request #2 from sindre0830/armor

Armor

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@sindre0830 sindre0830 released this 13 Dec 00:36
v2.0.1

Fix error on transport pod end destination selection

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@sindre0830 sindre0830 released this 12 Dec 17:26
v2.0.0

Reduce satellite speed and mineral rich asteroid amount

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@sindre0830 sindre0830 released this 03 Nov 17:57
v1.5.4

Add compatibility with Geological Landforms

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@sindre0830 sindre0830 released this 03 Nov 02:01
v1.5.3

Stop random factions to spawn sites on satellite biome