You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
PicoClaw's Go choice makes a lot of sense for developer velocity and cross-compilation (GOOS/GOARCH is incredibly convenient). But I'm curious about one fundamental tradeoff on the $9.9 LicheeRV-Nano target (SG2002, 256MB DDR3):
Go's runtime includes a concurrent garbage collector that's optimized for throughput on server-class hardware. On a 256MB RISC-V board running a long-lived agent daemon:
Has the team observed GC pause spikes during sustained tool-call loops? (e.g., GODEBUG=gctrace=1 output on actual LicheeRV-Nano hardware)
The README notes memory grew from <10MB to 10-20MB after recent PRs — is there a target ceiling the team is tracking? At what point does Go's runtime overhead become a concern on these boards?
Are there plans to tune GOGC / GOMEMLIMIT for embedded profiles, or is this left to the deployer?
For context, I noticed the JSONL memory store and sharded mutex design (numLockShards = 64) are clearly optimized for low overhead — but the GC itself is the one piece you can't design around in Go. Curious how the team navigates this on real Sipeed hardware.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
-
PicoClaw's Go choice makes a lot of sense for developer velocity and cross-compilation (
GOOS/GOARCHis incredibly convenient). But I'm curious about one fundamental tradeoff on the $9.9 LicheeRV-Nano target (SG2002, 256MB DDR3):Go's runtime includes a concurrent garbage collector that's optimized for throughput on server-class hardware. On a 256MB RISC-V board running a long-lived agent daemon:
GODEBUG=gctrace=1output on actual LicheeRV-Nano hardware)GOGC/GOMEMLIMITfor embedded profiles, or is this left to the deployer?For context, I noticed the JSONL memory store and sharded mutex design (
numLockShards = 64) are clearly optimized for low overhead — but the GC itself is the one piece you can't design around in Go. Curious how the team navigates this on real Sipeed hardware.Beta Was this translation helpful? Give feedback.
All reactions