Releases
v2.0.0
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Release Notes
Features
Introduced Dual Grid Tilemap Preview 72975a2
A preview of any Dual Grid Rule Tile is available in its inspector window
It provides real-time visual feedback of any changes made to the Dual Grid Rule Tile
Introduced previewing when editing a Dual Grid Tilemap 136c858
A tile preview is now visible in Scene View when using tilemap tools to edit the tilemap
Added Unity Undo Api integration will all (or most) Dual Grid interactions
Added multi object editing for Dual Grid Rule Tiles and Dual Grid Tilemap Modules 3c0355c
Added automatic tilemap collider configuration: 834de1d
If the collider type is Sprite, the TilemapCollider2D is set in the Render Tilemap
If the collider type is Grid, the TilemapCollider2D is set in the Data Tilemap
Added support for GameObjects in the Dual Grid Tilemap: c91f624
It's possible to set GameObject for the DataTile and associated RenderTiles
The Dual Grid Tilemap Module controls what GameObjects are used
Introduced visualization Handles for Dual Grid Tilemaps 40e5739 718dbbc
Enhancements
Improved Inspector Behavior for Dual Grid Rule Tiles 9c50410
Added the original texture to Dual Grid Rule Tiles
Added buttons to help with managing Dual Grid Rule Tiles
Added special inspector view when Dual Grid Rule Tile is not yet created
Improved Tiling Rules List
Improved inspector labels and tooltips
Removed dependency on tile palettes f3a78c6
It's now possible to paint Dual Grid Tilemaps without setting up a placeholder tile and tile palette.
Removed most restrictions when handling Tilemaps and TilemapRenderers 88616bf
Bug fixes
Fixed issue with Unity's Tile lifecycle that would cause some more corners to be malformed
Fixed an issue with unhandled exceptions when no neighbour rule was defined 7a98fe8
Added compatibility with Unity 2021.3
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