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Map 'ö' (keysym 246) to raise the town alert on all civil centres
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Map 'l' (keysym 108) to end the town alert
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Map 'w' (keysym 119) to automatically task selected workers to the nearest tree
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Map 'f' to automatically task selected workers to the nearest fruit
Rely purely on GUI-side triggers and ModernGUI's GetPlayerEntities API to avoid simulation-side crashes