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Releases: slavamokerov/fheroes2-save-editor

v1.3.0

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@github-actions github-actions released this 29 Aug 18:32

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v1.2.1

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@github-actions github-actions released this 22 Aug 12:52

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v1.2.0

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@github-actions github-actions released this 21 Aug 21:45

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v1.1.0

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@github-actions github-actions released this 21 Aug 10:29

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v1.0.0

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@slavamokerov slavamokerov released this 20 Aug 21:35

First public release.

Features

  • The exact in-game hero screen: army, primary and secondary skills, artifacts, spells, experience, spell points, name and portrait.
  • Spell book, artifact bar, creature info window, count dialogs and the in-game style interface.
  • All texts come from the fheroes2 translations — every language supported by the game works.
  • Headless mode: fheroes2-save-editor --add <file.sav> <hero_name> <monster_id> <count>.

Downloads

  • macOS (Intel, works on Apple Silicon via Rosetta 2): fheroes2-save-editor-macos.dmg
  • Windows/Linux: build from source — see README (build-win.ps1 / run.sh).

The editor reads the game data (HEROES2.AGG) from your fheroes2 installation; no game files are distributed.

Full Changelog: https://github.com/slavamokerov/fheroes2-save-editor/commits/v1.0.0

Full Changelog: https://github.com/slavamokerov/fheroes2-save-editor/commits/v1.0.0