Releases: slavamokerov/fheroes2-save-editor
Release list
v1.3.0
Full Changelog: v1.2.1...v1.3.0
Full Changelog: v1.2.1...v1.3.0
Full Changelog: v1.2.1...v1.3.0
Full Changelog: v1.2.1...v1.3.0
Full Changelog: v1.2.1...v1.3.0
Full Changelog: v1.2.1...v1.3.0
Full Changelog: v1.2.1...v1.3.0
v1.2.1
Full Changelog: v1.2.0...v1.2.1
Full Changelog: v1.2.0...v1.2.1
Full Changelog: v1.2.0...v1.2.1
Full Changelog: v1.2.0...v1.2.1
v1.2.0
v1.1.0
Full Changelog: v1.0.0...v1.1.0
Full Changelog: v1.0.0...v1.1.0
Full Changelog: v1.0.0...v1.1.0
Full Changelog: v1.0.0...v1.1.0
Full Changelog: v1.0.0...v1.1.0
Full Changelog: v1.0.0...v1.1.0
v1.0.0
First public release.
Features
- The exact in-game hero screen: army, primary and secondary skills, artifacts, spells, experience, spell points, name and portrait.
- Spell book, artifact bar, creature info window, count dialogs and the in-game style interface.
- All texts come from the fheroes2 translations — every language supported by the game works.
- Headless mode:
fheroes2-save-editor --add <file.sav> <hero_name> <monster_id> <count>.
Downloads
- macOS (Intel, works on Apple Silicon via Rosetta 2): fheroes2-save-editor-macos.dmg
- Windows/Linux: build from source — see README (build-win.ps1 / run.sh).
The editor reads the game data (HEROES2.AGG) from your fheroes2 installation; no game files are distributed.
Full Changelog: https://github.com/slavamokerov/fheroes2-save-editor/commits/v1.0.0
Full Changelog: https://github.com/slavamokerov/fheroes2-save-editor/commits/v1.0.0