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2017 Workshop Schedule
- Quick Intro to Zork and Making the Zork Map
- Intro to Python and IDLE
- Intro to bwx-adventure module Tutorial 1: Locations and Connections
- Making the Zork Map, 2nd Try
- Git Cloning
- Python Variables
- More Tutorial 1: Locations and Connections
- (And Some Tutorial 2: Items)
- No Zork Day
- Fill-Out Willow Wind Game Proposals
- Github Cloning
- Python Tutorials 1, 2, and 3: Locations, Connections, Items, Actors
Will need to figure out with students, who, exactly really really wants to finish a game, because finishing a game means no more Zork for the rest of the workshop. Those who do not really want to finish a game will become Free Agent programmers. Those who really really want to finish a game (Game Designers) will be assigned Free Agents to help them.
Game Designers:
- Write complete list of locations and their descriptions of their game world.
- Then, draw a map with those locations and exactly how they are connected.
The list and map will then be given to a pair of Free Agents who will write the code for the locations and connections.
Free Agents:
- Do locations and connections test so that they will know what they're doing when given someone's list of locations and map.
- Map Zork until they are assigned to a game to work on.
Everybody: Lesson on Items
Game Designers: Make a list of items, descriptions, where they appear, and special actions (verbs).
Free Agents: Item practice. Code Game Designer's items.
Everybody: Lesson on Actors
Game Designers: Make a list of actors, descriptions, where they appear, and special actions (verbs).
Free Agents: Actor practice. Code Game Designer's actors.
Game Designers: Mad rush to finish game.
Free Programmer: Help game designers finish games. Map Zork.
Game Designers: Mad rush to finish game.
Free Programmer: Help game designers finish games. Map Zork.
Game Designers: Watch people as they play your game. Complete an assessment form for their reactions afterwards. Make a list of potential changes if possible.
Free Agents: Play student-made games, and then complete an assessment form for the game afterwards.
Fill out ballots! Vote for Best Game, Best Item, Best Non-Player Character (Actor), Best Backstory, Best Map, Best Single Location.
See you next year!