Coding a Chess game from scratch using Rust and Bitboards. I will not continue this project since there is not much to be done. Generating all rook and queen moves needs either loop or magic number(there might be other algorithms) but I am not interested in learning either for now!
We are swapping standard arrays for 64-bit integers to handle board state and move generation the efficient way.
- Language: Rust
- Technique: Bitboards (u64)
- Goal: Fully playable Chess game (No AI)
- https://unknuffig.itch.io/2d-chess-pieces
- https://commons.wikimedia.org/wiki/Category:PNG_chess_pieces/Standard_transparent
- Join Our Discord Community: https://discord.gg/BSbMZtNWug
- GitHub Code: https://github.com/smhcpp/chess_bitboard
- Playlist: https://www.youtube.com/playlist?list=PLWhnwrFKij1DFI4JRkZrL0Hbc85fI4ytM