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Fixed trait code generation for maps with an @idRef key, which produced
uncompilable code. The generated createNode() and fromNode() methods
hard-coded the map entry key type as String instead of deriving it from the
key shape, which is a ShapeId for an @idRef key.
(#3207)
Reordered the in the rules-engine traits members to match what NodeMapper
outputs to avoid spurious diff changes
(#3210)